blattgeist Posted July 18, 2013 Share Posted July 18, 2013 Hello everyone, I'm having a weird issue. I noticed when I walk around in Riverwood that certain textures slowly fade in when I get closer to certain objects. You can see the effect in the following youtube-video: http://www.youtube.com/watch?v=pvUOCAhbv9A&t=1m0sPlease watch the left wooden pillar of the building, there are some ropes that slowly become visible as the camera moves forward. Now my question is: How can I increase the distance at which these textures start to fade in?Which line in the skyrim.ini or skyrimprefs.ini would I have to edit? Most of my skyrim settings are already at max distance, even the lod settings (including the z-fighting settings from the step guide)I even tried upping the decal view distance but that also did not help, since these textures that are fading in don't seem to be decals. Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
prod80 Posted July 18, 2013 Share Posted July 18, 2013 I think it's these in SkyrimPrefs.ini, not sure tho, but you might wanna try. Make sure you run on Ultra with all in game fade stuff sliders pulled all the way to the max. [Display]fMeshLODLevel2FadeDist=fMeshLODLevel1FadeDist= I have both set to 10000000.0000 Otehrwise post your ini files, and I can compare to mine... since I don't have this issue it should be easy to spot. Link to comment Share on other sites More sharing options...
blattgeist Posted July 19, 2013 Author Share Posted July 19, 2013 (edited) Alright, these 2 lines already had 1000000 as values. So I'm posting my skyrimprefs.ini here (would help if I knew how to make "spoilers" so that this post would not be so big with all the lines present. [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0bUseThreadedParticleSystem=1bUseThreadedBlood=1bUseThreadedLOD=1bUseThreadedAI=1bUseThreadedMorpher=1bUseThreadedTempEffects=1bUseThreadedTextures=1bUseThreadedMeshes=1fDefaultFOV=77[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=5fInteriorShadowDistance=3000.0000fShadowDistance=8000.0000iShadowMapResolutionSecondary=2048iShadowMapResolutionPrimary=4096iShadowSplitCount=2iMaxAnisotropy=0fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=7500.0000fGamma=1.0000fDecalLOD2=4500.0000fDecalLOD1=3000.0000fSpecularLODStartFade=2000.0000fShadowLODStartFade=1000.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=4iShadowMode=3bTreesReceiveShadows=1bDrawLandShadows=0bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=11250.0000fMeshLODLevel1FadeTreeDistance=15000.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=256bFloatPointRenderTarget=0sD3DDevice="NVIDIA GeForce GTX 670"bFXAAEnabled=1iShadowMapResolution=4096fShadowBiasScale=0.1500iShadowMaskQuarter=4iAdapter=0iPresentInterval=1iShadowFilter=3bShadowsOnGrass=0bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=0fGrassStartFadeDistance=30000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=500000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=3[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0380bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=0bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=500000.0000fBlockLevel1Distance=140000.0000fBlockLevel0Distance=75000.0000fSplitDistanceMult=4.0000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=50bUseMultiThreadedTrees=1bShadowMaskZPrePass=1bEnableTreeAnimations=1[backgroundLoad]bLoadHelmetsInBackground=1bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1[Decals]bDecalsOnSkinnedGeometry=1uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60bDecalMultithreaded=1[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 And here is my skyrim.ini, just in case: [General]sIntroSequence=fFlickeringLightDistance=8192iLargeIntRefCount=131072sLanguage=GERMANuExterior Cell Buffer=36bUseThreadedTempEffects=1bUseThreadedParticleSystem=1bMultiThreadMovement=1bUseThreadedMorpher=1[Display]fSunShadowUpdateTime=0fSunUpdateThreshold=2.0fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=4096bAllowScreenshot=1fDefaultWorldFOV=77fDefault1stPersonFOV=77[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Decals]bDecalMultithreaded=1[HAVOK]iNumThreads=04[Animation]bMultiThreadBoneUpdate=1[backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bUseMultiThreadedTrees=1bUseBackgroundFileLoader=1[Grass]iMaxGrassTypesPerTexture=6bAllowCreateGrass=1bAllowLoadGrass=0[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa[Combat]f1PArrowTiltUpAngle=0.2f3PArrowTiltUpAngle=0.5f1PBoltTiltUpAngle=0.2f3PBoltTiltUpAngle=0.5fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0[Papyrus]fUpdateBudgetMS=800.0fExtraTaskletBudgetMS=800.0fPostLoadUpdateTimeMS=500.0iMinMemoryPageSize=256iMaxMemoryPageSize=512iMaxAllocatedMemoryBytes=153600bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1[Actor]fVisibleNavmeshMoveDist=12288.0000[Camera]fOverShoulderAddY=0.0fOverShoulderPosZ=18.0fOverShoulderPosX=0.0fOverShoulderCombatAddY=0.0fOverShoulderCombatPosZ=24.0fOverShoulderCombatPosX=0.0fOverShoulderHorseAddY=-72.0fOverShoulderHorsePosZ=50.0fOverShoulderHorsePosX=35.0fActorFadeOutLimit=-100fMouseWheelZoomSpeed=60.0f1st3rdSwitchDelay=0.95iHorseTransitionMillis=001[interface]fBookOpenTime=200.0fSafeZoneX=10fSafeZoneY=10fSafeZoneXWide=10fSafeZoneYWide=10 Edited July 19, 2013 by blattgeist Link to comment Share on other sites More sharing options...
prod80 Posted July 19, 2013 Share Posted July 19, 2013 cant see anything in there that may cause this... your distances in LOD are greater than mine... that could might as well cause it (too high value resetting itself to something low or I dunno).. for your reference, these are mine; Skyrim.ini [General] sLanguage=ENGLISH uGridsToLoad=5 uExterior Cell Buffer=36 uInterior Cell Buffer=6 iNumHWThreads=4 fMasterFilePreLoadMB=128.0000 fFlickeringLightDistance=8192 iPreloadSizeLimit=209715200 bUseThreadedMorpher=1 bUseThreadedParticleSystem=1 bUseThreadedTempEffects=1 bMultiThreadMovement=1 bUseThreadedBlood=1 bDisableAllGore=0 bTrackAllDeaths=1 bPreemptivelyUnloadCells=0 sIntroMovie= sMainMenuMovieIntro= sIntroSequence= [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=4096 bAllowScreenshot=1 fSunShadowUpdateTime=00.00 fSunUpdateThreshold=00.00 bShadowsOnGrass=1 bActorSelfShadowing=1 bMTRendering=0 bForcePow2Textures=0 bForce1XShaders=0 bAllow30Shaders=1 bAllow20HairShader=1 bDoTestHDR=0 bDo30VFog=1 bDoTallGrassEffect=1 bDoTexturePass=1 bDoSpecularPass=1 bDoDiffusePass=1 bDoAmbientPass=1 bUseRefractionShader=1 bUse Shaders=1 bUseSunbeams=1 fMipBias=0.0000 bSimpleLighting=0 fDecalLifetime=128.000 bPerPixelLighting=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] iMinGrassSize=75 iMaxGrassTypesPerTexure=6 bAllowCreateGrass=1 bAllowLoadGrass=0 bGrassPointLighting=1 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 bDismemberOneLimb=0 bForceNPCsUseAmmo=1 [Papyrus] fUpdateBudgetMS=4.8 fExtraTaskletBudgetMS=4.8 fPostLoadUpdateTimeMS=1200.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 iMaxMemoryPageSize=512 iMinMemoryPageSize=128 iMaxAllocatedMemoryBytes=1048576 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 bReflectExplosions=1 [Interface] rUIMistMenu_AmbientZPosRGB=255,255,255 rUIMistMenu_AmbientZNegRGB=255,255,255 rUIMistMenu_AmbientYPosRGB=255,255,255 rUIMistMenu_AmbientYNegRGB=255,255,255 rUIMistMenu_AmbientXPosRGB=255,255,255 rUIMistMenu_AmbientXNegRGB=255,255,255 [Trees] bForceFullDetail=0 bEnableTreeAnimations=1 [TerrainManager] bKeepLowDetailTerrain=0 bDisplayCloudLOD=1 [Controls] bMouseAcceleration=0 [HAVOK] iNumThreads=4 [SaveGame] bAllowProfileTransfer=1 bUseSaveGameHistory=1 [Animation] bMultiThreadBoneUpdate=1 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 bUseBackgroundFileLoader=1 bSelectivePurgeUnusedOnFastTravel=0 [Decals] bDecalMultithreaded=1 bForceAllDecals=1 [Imagespace] bDoRadialBlur=1 [BudgetCaps] uActorMemoryBudgetCap=10485760 uLoadedAreaNonActorMemoryBudgetCap=185597952 uWaterMemoryInterior=10485760 uTextureMemoryInterior=10485760 uGeometryMemoryInterior=10485760 uWaterMemory=5242880 uTextureMemory=10485760 uGeometryMemory=5242880 SkyrimPrefs.ini [General] sLanguage=ENGLISH uExterior Cell Buffer=36 uInterior Cell Buffer=6 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 fDefaultFOV=85 bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bUseThreadedMorpher=1 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=4096 iShadowMapResolutionSecondary=2048 iShadowMapResolution=4096 iShadowMapResolutionInt=8192 iActorSelfShadow=1 iActorSelfShadowResolution=8192 bAllowScreenshot=1 sD3DDevice="NVIDIA GeForce GTX 680" bFXAAEnabled=0 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 fSpecularLODStartFade=2000.0000 fLightLODStartFade=3500.0000 fTreesMidLODSwitchDist=10000000.0000 iShadowMapResolution=4096 fShadowBiasScale=0.1500 iShadowMaskQuarter=4 iBlurDeferredShadowMask=3 fShadowDistance=8000.0000 iMaxDecalsPerFrame=100 iMaxSkinDecalsPerFrame=25 iAdapter=0 iSize W=1920 iSize H=1080 iMultiSample=0 iMaxAnisotropy=1 iPresentInterval=0 bFull Screen=1 fInteriorShadowDistance=3000.0000 bFloatPointRenderTarget=1 fGamma=1.4000 iShadowFilter=4 iShadowMode=4 fDecalLOD2=1000.0000 fDecalLOD1=500.0000 fShadowLODStartFade=200.0000 bTransparencyMultisampling=1 iWaterMultiSamples=4 bTreesReceiveShadows=1 bDrawLandShadows=1 bDrawShadows=1 bUseRefractionShader=1 iTexMipMapMinimum=4 iTexMipMap=2048 iTexMipMapSkip=0 iUseTexHiRes=1 iNormalMapQuality=4096 iTexNormalMapMinimum=2048 iTexMipMapResolution=4096 iTexMipMapQuality=4096 iMipMapResolution=4096 iMipMapSize=4096 bFaceMipMaps=1 bFaceGenTexturing=1 bFaceGenTexturingQuality=4096 bHighQualityTexMipMaps=1 bDynamicWindowReflections=1 fLeafAnimDampenDistEnd=6000.0000 fLeafAnimDampenDistStart=4600.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=10000.0000 fMeshLODLevel1FadeTreeDistance=10000.0000 iScreenShotIndex=70 bShadowMaskZPrepass=0 bMainZPrepass=0 iShadowSplitCount=2 bShadowsOnGrass=1 bDeferredShadows=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 b30GrassVS=0 fGrassStartFadeDistance=15000.0000 fGrassMaxStartFadeDistance=15000.0000 fGrassMinStartFadeDistance=0.0000 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fPostLoadUpdateTimeMS=1200.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Imagespace] iRadialBlurLevel=2 bDoDepthOfField=1 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Decals] bDecals=1 bSkinnedDecals=1 bDecalMultithreaded=1 bDecalsOnSkinnedGeometry=1 uMaxDecals=1000 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=262500.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=43750.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [BlurShaderHDR] bDoHighDynamicRange=1 [BlurShader] bUseBlurShader=0 [Launcher] bShowAllResolutions=0 uLastAspectRatio=3 bEnableFileSelection=1 [Water] iWaterReflectHeight=2048 iWaterReflectWidth=2048 fWadingWaterTextureRes=1024 fSurfaceTileSize=1024 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterDepth=1 bForceHighDetailReflections=0 bAutoWaterSilhouetteReflections=1 bUseWaterReflectionBlur=1 bReflectExplosions=1 iWaterBlurAmount=4 bUseWaterHiRes=1 bUseWaterShader=1 bUseWaterHDR=1 bUseWaterLOD=1 bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 bUseWaterReflections=1 iMinMemoryPageSize=100000 iMaxMemoryPageSize=5000000 [MAIN] fSkyCellRefFadeDistance=150000.0000 bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=0 bShowCompass=1 fMouseCursorSpeed=1.0000 [Controls] fMouseHeadingSensitivity=0.0360 fGamepadHeadingSensitivity=1.9000 bAlwaysRunByDefault=1 bInvertYValues=1 bGamePadRumble=0 bUseKinect=0 bMouseAcceleration=0 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=0.3000 uID3=466532 fVal2=0.8000 uID2=554685 fVal1=0.6000 uID1=1007612 fVal0=0.4500 uID0=94881 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [NavMesh] bUseThreadedMeshes=1 fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLow Alpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bUseMultiThreadedTrees=1 bShadowMaskZPrePass=1 bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=24 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 Link to comment Share on other sites More sharing options...
blattgeist Posted July 19, 2013 Author Share Posted July 19, 2013 (edited) cant see anything in there that may cause this... your distances in LOD are greater than mine... that could might as well cause it (too high value resetting itself to something low or I dunno).. for your reference, these are mine; Skyrim.ini [General] sLanguage=ENGLISH uGridsToLoad=5 uExterior Cell Buffer=36 uInterior Cell Buffer=6 iNumHWThreads=4 fMasterFilePreLoadMB=128.0000 fFlickeringLightDistance=8192 iPreloadSizeLimit=209715200 bUseThreadedMorpher=1 bUseThreadedParticleSystem=1 bUseThreadedTempEffects=1 bMultiThreadMovement=1 bUseThreadedBlood=1 bDisableAllGore=0 bTrackAllDeaths=1 bPreemptivelyUnloadCells=0 sIntroMovie= sMainMenuMovieIntro= sIntroSequence= [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=4096 bAllowScreenshot=1 fSunShadowUpdateTime=00.00 fSunUpdateThreshold=00.00 bShadowsOnGrass=1 bActorSelfShadowing=1 bMTRendering=0 bForcePow2Textures=0 bForce1XShaders=0 bAllow30Shaders=1 bAllow20HairShader=1 bDoTestHDR=0 bDo30VFog=1 bDoTallGrassEffect=1 bDoTexturePass=1 bDoSpecularPass=1 bDoDiffusePass=1 bDoAmbientPass=1 bUseRefractionShader=1 bUse Shaders=1 bUseSunbeams=1 fMipBias=0.0000 bSimpleLighting=0 fDecalLifetime=128.000 bPerPixelLighting=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] iMinGrassSize=75 iMaxGrassTypesPerTexure=6 bAllowCreateGrass=1 bAllowLoadGrass=0 bGrassPointLighting=1 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 bDismemberOneLimb=0 bForceNPCsUseAmmo=1 [Papyrus] fUpdateBudgetMS=4.8 fExtraTaskletBudgetMS=4.8 fPostLoadUpdateTimeMS=1200.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 iMaxMemoryPageSize=512 iMinMemoryPageSize=128 iMaxAllocatedMemoryBytes=1048576 [Water] bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 bReflectExplosions=1 [Interface] rUIMistMenu_AmbientZPosRGB=255,255,255 rUIMistMenu_AmbientZNegRGB=255,255,255 rUIMistMenu_AmbientYPosRGB=255,255,255 rUIMistMenu_AmbientYNegRGB=255,255,255 rUIMistMenu_AmbientXPosRGB=255,255,255 rUIMistMenu_AmbientXNegRGB=255,255,255 [Trees] bForceFullDetail=0 bEnableTreeAnimations=1 [TerrainManager] bKeepLowDetailTerrain=0 bDisplayCloudLOD=1 [Controls] bMouseAcceleration=0 [HAVOK] iNumThreads=4 [SaveGame] bAllowProfileTransfer=1 bUseSaveGameHistory=1 [Animation] bMultiThreadBoneUpdate=1 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 bUseBackgroundFileLoader=1 bSelectivePurgeUnusedOnFastTravel=0 [Decals] bDecalMultithreaded=1 bForceAllDecals=1 [Imagespace] bDoRadialBlur=1 [BudgetCaps] uActorMemoryBudgetCap=10485760 uLoadedAreaNonActorMemoryBudgetCap=185597952 uWaterMemoryInterior=10485760 uTextureMemoryInterior=10485760 uGeometryMemoryInterior=10485760 uWaterMemory=5242880 uTextureMemory=10485760 uGeometryMemory=5242880 SkyrimPrefs.ini [General] sLanguage=ENGLISH uExterior Cell Buffer=36 uInterior Cell Buffer=6 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 fDefaultFOV=85 bUseThreadedParticleSystem=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedTextures=1 bUseThreadedMeshes=1 bUseThreadedLOD=1 bUseThreadedAI=1 bUseThreadedMorpher=1 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=4096 iShadowMapResolutionSecondary=2048 iShadowMapResolution=4096 iShadowMapResolutionInt=8192 iActorSelfShadow=1 iActorSelfShadowResolution=8192 bAllowScreenshot=1 sD3DDevice="NVIDIA GeForce GTX 680" bFXAAEnabled=0 fMeshLODLevel2FadeDist=10000000.0000 fMeshLODLevel1FadeDist=10000000.0000 fSpecularLODStartFade=2000.0000 fLightLODStartFade=3500.0000 fTreesMidLODSwitchDist=10000000.0000 iShadowMapResolution=4096 fShadowBiasScale=0.1500 iShadowMaskQuarter=4 iBlurDeferredShadowMask=3 fShadowDistance=8000.0000 iMaxDecalsPerFrame=100 iMaxSkinDecalsPerFrame=25 iAdapter=0 iSize W=1920 iSize H=1080 iMultiSample=0 iMaxAnisotropy=1 iPresentInterval=0 bFull Screen=1 fInteriorShadowDistance=3000.0000 bFloatPointRenderTarget=1 fGamma=1.4000 iShadowFilter=4 iShadowMode=4 fDecalLOD2=1000.0000 fDecalLOD1=500.0000 fShadowLODStartFade=200.0000 bTransparencyMultisampling=1 iWaterMultiSamples=4 bTreesReceiveShadows=1 bDrawLandShadows=1 bDrawShadows=1 bUseRefractionShader=1 iTexMipMapMinimum=4 iTexMipMap=2048 iTexMipMapSkip=0 iUseTexHiRes=1 iNormalMapQuality=4096 iTexNormalMapMinimum=2048 iTexMipMapResolution=4096 iTexMipMapQuality=4096 iMipMapResolution=4096 iMipMapSize=4096 bFaceMipMaps=1 bFaceGenTexturing=1 bFaceGenTexturingQuality=4096 bHighQualityTexMipMaps=1 bDynamicWindowReflections=1 fLeafAnimDampenDistEnd=6000.0000 fLeafAnimDampenDistStart=4600.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODLevel2FadeTreeDistance=10000.0000 fMeshLODLevel1FadeTreeDistance=10000.0000 iScreenShotIndex=70 bShadowMaskZPrepass=0 bMainZPrepass=0 iShadowSplitCount=2 bShadowsOnGrass=1 bDeferredShadows=1 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 b30GrassVS=0 fGrassStartFadeDistance=15000.0000 fGrassMaxStartFadeDistance=15000.0000 fGrassMinStartFadeDistance=0.0000 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Papyrus] fPostLoadUpdateTimeMS=1200.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Imagespace] iRadialBlurLevel=2 bDoDepthOfField=1 [LOD] fLODFadeOutMultObjects=15.0000 fLODFadeOutMultItems=15.0000 fLODFadeOutMultActors=15.0000 fLODFadeOutMultSkyCell=1.0000 [Decals] bDecals=1 bSkinnedDecals=1 bDecalMultithreaded=1 bDecalsOnSkinnedGeometry=1 uMaxDecals=1000 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=262500.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=43750.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [BlurShaderHDR] bDoHighDynamicRange=1 [BlurShader] bUseBlurShader=0 [Launcher] bShowAllResolutions=0 uLastAspectRatio=3 bEnableFileSelection=1 [Water] iWaterReflectHeight=2048 iWaterReflectWidth=2048 fWadingWaterTextureRes=1024 fSurfaceTileSize=1024 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterDepth=1 bForceHighDetailReflections=0 bAutoWaterSilhouetteReflections=1 bUseWaterReflectionBlur=1 bReflectExplosions=1 iWaterBlurAmount=4 bUseWaterHiRes=1 bUseWaterShader=1 bUseWaterHDR=1 bUseWaterLOD=1 bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 bUseWaterReflections=1 iMinMemoryPageSize=100000 iMaxMemoryPageSize=5000000 [MAIN] fSkyCellRefFadeDistance=150000.0000 bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=0 bShowCompass=1 fMouseCursorSpeed=1.0000 [Controls] fMouseHeadingSensitivity=0.0360 fGamepadHeadingSensitivity=1.9000 bAlwaysRunByDefault=1 bInvertYValues=1 bGamePadRumble=0 bUseKinect=0 bMouseAcceleration=0 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=60.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=0.3000 uID3=466532 fVal2=0.8000 uID2=554685 fVal1=0.6000 uID1=1007612 fVal0=0.4500 uID0=94881 [Clouds] fCloudLevel2Distance=262144.0000 fCloudLevel1Distance=32768.0000 fCloudLevel0Distance=16384.0000 fCloudNearFadeDistance=9000.0000 [NavMesh] bUseThreadedMeshes=1 fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLow Alpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bUseMultiThreadedTrees=1 bShadowMaskZPrePass=1 bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=24 [BackgroundLoad] bBackgroundLoadLipFiles=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 I took the distance values from the step guide. These were suggested to decrease Z-Fighting (flickering lod's in the distance on mountains). But I just noticed these 2 values Which values are you refering to, as lod? the blockdrawdistance right? Edited July 19, 2013 by blattgeist Link to comment Share on other sites More sharing options...
prod80 Posted July 19, 2013 Share Posted July 19, 2013 yup... those values seem to be for higher ugrids value (like 7 or something) ... dunno if that works with your current value 5. Anyway I wouldn't suggest to use anything else but 5... I got z-fighting too, major pain, really hate it while it's only on a very few locations (mainly mountains at whiterun) but since it's so damn central and you come there a lot it's really disturbing :\ Not sure if that could be the cause of it... I assume you have all your in game sliders maxed ( do check ) Link to comment Share on other sites More sharing options...
blattgeist Posted July 20, 2013 Author Share Posted July 20, 2013 (edited) I found the reason/solution to the vanishing ropes. It's a vanilla feature that you can't change with ini settings.The mod Static Mesh Improvement (SMIM) has custom ropes that do not fade.Anyway.. I'm going to try that out now *testing* Thanks for your help :smile: Edit:tested, it works but at the cost of performance. The new ropes are 3D. Edited July 20, 2013 by blattgeist Link to comment Share on other sites More sharing options...
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