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Texture Fade in Issue (not LOD related)


blattgeist

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Hello everyone, I'm having a weird issue.

 

I noticed when I walk around in Riverwood that certain textures slowly fade in when I get closer to certain objects.

 

You can see the effect in the following youtube-video: http://www.youtube.com/watch?v=pvUOCAhbv9A&t=1m0s

Please watch the left wooden pillar of the building, there are some ropes that slowly become visible as the camera moves forward.

 

Now my question is: How can I increase the distance at which these textures start to fade in?

Which line in the skyrim.ini or skyrimprefs.ini would I have to edit?

 

Most of my skyrim settings are already at max distance, even the lod settings (including the z-fighting settings from the step guide)

I even tried upping the decal view distance but that also did not help, since these textures that are fading in don't seem to be decals.

 

Any help would be greatly appreciated.

 

 

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I think it's these in SkyrimPrefs.ini, not sure tho, but you might wanna try.

 

Make sure you run on Ultra with all in game fade stuff sliders pulled all the way to the max.

 

[Display]

fMeshLODLevel2FadeDist=
fMeshLODLevel1FadeDist=

 

I have both set to 10000000.0000

 

Otehrwise post your ini files, and I can compare to mine... since I don't have this issue it should be easy to spot.

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Alright, these 2 lines already had 1000000 as values. So I'm posting my skyrimprefs.ini here (would help if I knew how to make "spoilers" so that this post would not be so big with all the lines present.

 

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
fDefaultFOV=77
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=5
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=4096
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=7500.0000
fGamma=1.0000
fDecalLOD2=4500.0000
fDecalLOD1=3000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=0
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=11250.0000
fMeshLODLevel1FadeTreeDistance=15000.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=256
bFloatPointRenderTarget=0
sD3DDevice="NVIDIA GeForce GTX 670"
bFXAAEnabled=1
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=0
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=30000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=500000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=3
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0380
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=500000.0000
fBlockLevel1Distance=140000.0000
fBlockLevel0Distance=75000.0000
fSplitDistanceMult=4.0000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=50
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
bEnableTreeAnimations=1
[backgroundLoad]
bLoadHelmetsInBackground=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
[Decals]
bDecalsOnSkinnedGeometry=1
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalMultithreaded=1
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

 

 

 

And here is my skyrim.ini, just in case:

 

 

[General]
sIntroSequence=
fFlickeringLightDistance=8192
iLargeIntRefCount=131072
sLanguage=GERMAN
uExterior Cell Buffer=36
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1
[Display]
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
fDefaultWorldFOV=77
fDefault1stPersonFOV=77
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Decals]
bDecalMultithreaded=1
[HAVOK]
iNumThreads=04
[Animation]
bMultiThreadBoneUpdate=1
[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
[Grass]
iMaxGrassTypesPerTexture=6
bAllowCreateGrass=1
bAllowLoadGrass=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
f1PArrowTiltUpAngle=0.2
f3PArrowTiltUpAngle=0.5
f1PBoltTiltUpAngle=0.2
f3PBoltTiltUpAngle=0.5
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fUpdateBudgetMS=800.0
fExtraTaskletBudgetMS=800.0
fPostLoadUpdateTimeMS=500.0
iMinMemoryPageSize=256
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=153600
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Camera]
fOverShoulderAddY=0.0
fOverShoulderPosZ=18.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=24.0
fOverShoulderCombatPosX=0.0
fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
fActorFadeOutLimit=-100
fMouseWheelZoomSpeed=60.0
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001
[interface]
fBookOpenTime=200.0
fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10
fSafeZoneYWide=10

Edited by blattgeist
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cant see anything in there that may cause this... your distances in LOD are greater than mine... that could might as well cause it (too high value resetting itself to something low or I dunno)..

 

for your reference, these are mine;

 

Skyrim.ini

 

 

[General]
sLanguage=ENGLISH
uGridsToLoad=5
uExterior Cell Buffer=36
uInterior Cell Buffer=6
iNumHWThreads=4 
fMasterFilePreLoadMB=128.0000
fFlickeringLightDistance=8192
iPreloadSizeLimit=209715200
bUseThreadedMorpher=1
bUseThreadedParticleSystem=1
bUseThreadedTempEffects=1
bMultiThreadMovement=1
bUseThreadedBlood=1
bDisableAllGore=0
bTrackAllDeaths=1
bPreemptivelyUnloadCells=0
sIntroMovie=
sMainMenuMovieIntro=
sIntroSequence=

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
fSunShadowUpdateTime=00.00
fSunUpdateThreshold=00.00
bShadowsOnGrass=1
bActorSelfShadowing=1
bMTRendering=0
bForcePow2Textures=0
bForce1XShaders=0
bAllow30Shaders=1
bAllow20HairShader=1
bDoTestHDR=0
bDo30VFog=1
bDoTallGrassEffect=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bUseRefractionShader=1
bUse Shaders=1
bUseSunbeams=1
fMipBias=0.0000
bSimpleLighting=0
fDecalLifetime=128.000
bPerPixelLighting=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
iMinGrassSize=75
iMaxGrassTypesPerTexure=6
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa



[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
bDismemberOneLimb=0
bForceNPCsUseAmmo=1

[Papyrus]
fUpdateBudgetMS=4.8
fExtraTaskletBudgetMS=4.8
fPostLoadUpdateTimeMS=1200.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMaxMemoryPageSize=512
iMinMemoryPageSize=128
iMaxAllocatedMemoryBytes=1048576

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectExplosions=1

[Interface]
rUIMistMenu_AmbientZPosRGB=255,255,255
rUIMistMenu_AmbientZNegRGB=255,255,255
rUIMistMenu_AmbientYPosRGB=255,255,255
rUIMistMenu_AmbientYNegRGB=255,255,255
rUIMistMenu_AmbientXPosRGB=255,255,255
rUIMistMenu_AmbientXNegRGB=255,255,255

[Trees]
bForceFullDetail=0
bEnableTreeAnimations=1

[TerrainManager]
bKeepLowDetailTerrain=0
bDisplayCloudLOD=1

[Controls]
bMouseAcceleration=0

[HAVOK]
iNumThreads=4

[SaveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1

[Animation]
bMultiThreadBoneUpdate=1

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bSelectivePurgeUnusedOnFastTravel=0

[Decals]
bDecalMultithreaded=1
bForceAllDecals=1

[Imagespace]
bDoRadialBlur=1

[BudgetCaps]
uActorMemoryBudgetCap=10485760
uLoadedAreaNonActorMemoryBudgetCap=185597952
uWaterMemoryInterior=10485760
uTextureMemoryInterior=10485760
uGeometryMemoryInterior=10485760
uWaterMemory=5242880
uTextureMemory=10485760
uGeometryMemory=5242880

 

 

 

 

SkyrimPrefs.ini

 

 

[General]
sLanguage=ENGLISH
uExterior Cell Buffer=36
uInterior Cell Buffer=6
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=85
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
iShadowMapResolutionSecondary=2048
iShadowMapResolution=4096
iShadowMapResolutionInt=8192
iActorSelfShadow=1
iActorSelfShadowResolution=8192
bAllowScreenshot=1
sD3DDevice="NVIDIA GeForce GTX 680"
bFXAAEnabled=0
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
fSpecularLODStartFade=2000.0000
fLightLODStartFade=3500.0000
fTreesMidLODSwitchDist=10000000.0000
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iBlurDeferredShadowMask=3
fShadowDistance=8000.0000
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
iAdapter=0
iSize W=1920
iSize H=1080
iMultiSample=0
iMaxAnisotropy=1
iPresentInterval=0
bFull Screen=1
fInteriorShadowDistance=3000.0000
bFloatPointRenderTarget=1
fGamma=1.4000
iShadowFilter=4
iShadowMode=4
fDecalLOD2=1000.0000
fDecalLOD1=500.0000
fShadowLODStartFade=200.0000
bTransparencyMultisampling=1
iWaterMultiSamples=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bUseRefractionShader=1
iTexMipMapMinimum=4
iTexMipMap=2048
iTexMipMapSkip=0
iUseTexHiRes=1
iNormalMapQuality=4096
iTexNormalMapMinimum=2048
iTexMipMapResolution=4096
iTexMipMapQuality=4096
iMipMapResolution=4096
iMipMapSize=4096
bFaceMipMaps=1
bFaceGenTexturing=1
bFaceGenTexturingQuality=4096
bHighQualityTexMipMaps=1
bDynamicWindowReflections=1
fLeafAnimDampenDistEnd=6000.0000
fLeafAnimDampenDistStart=4600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=10000.0000
fMeshLODLevel1FadeTreeDistance=10000.0000
iScreenShotIndex=70
bShadowMaskZPrepass=0
bMainZPrepass=0
iShadowSplitCount=2
bShadowsOnGrass=1
bDeferredShadows=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
b30GrassVS=0
fGrassStartFadeDistance=15000.0000
fGrassMaxStartFadeDistance=15000.0000
fGrassMinStartFadeDistance=0.0000

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa



[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Papyrus]
fPostLoadUpdateTimeMS=1200.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[Imagespace]
iRadialBlurLevel=2
bDoDepthOfField=1

[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000

[Decals]
bDecals=1
bSkinnedDecals=1
bDecalMultithreaded=1
bDecalsOnSkinnedGeometry=1
uMaxDecals=1000
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60

[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=262500.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=43750.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0

[BlurShaderHDR]
bDoHighDynamicRange=1

[BlurShader]
bUseBlurShader=0

[Launcher]
bShowAllResolutions=0
uLastAspectRatio=3
bEnableFileSelection=1

[Water]
iWaterReflectHeight=2048
iWaterReflectWidth=2048
fWadingWaterTextureRes=1024
fSurfaceTileSize=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterDepth=1
bForceHighDetailReflections=0
bAutoWaterSilhouetteReflections=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bUseWaterHiRes=1
bUseWaterShader=1
bUseWaterHDR=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterReflections=1
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000

[MAIN]
fSkyCellRefFadeDistance=150000.0000
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2

[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000

[Controls]
fMouseHeadingSensitivity=0.0360
fGamepadHeadingSensitivity=1.9000
bAlwaysRunByDefault=1
bInvertYValues=1
bGamePadRumble=0
bUseKinect=0
bMouseAcceleration=0

[Particles]
iMaxDesired=750

[SaveGame]
fAutosaveEveryXMins=60.0000

[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=0.3000
uID3=466532
fVal2=0.8000
uID2=554685
fVal1=0.6000
uID1=1007612
fVal0=0.4500
uID0=94881

[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000

[NavMesh]
bUseThreadedMeshes=1
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLow Alpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000

[Trees]
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=24

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1

 

 

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cant see anything in there that may cause this... your distances in LOD are greater than mine... that could might as well cause it (too high value resetting itself to something low or I dunno)..

 

for your reference, these are mine;

 

Skyrim.ini

 

 

[General]
sLanguage=ENGLISH
uGridsToLoad=5
uExterior Cell Buffer=36
uInterior Cell Buffer=6
iNumHWThreads=4 
fMasterFilePreLoadMB=128.0000
fFlickeringLightDistance=8192
iPreloadSizeLimit=209715200
bUseThreadedMorpher=1
bUseThreadedParticleSystem=1
bUseThreadedTempEffects=1
bMultiThreadMovement=1
bUseThreadedBlood=1
bDisableAllGore=0
bTrackAllDeaths=1
bPreemptivelyUnloadCells=0
sIntroMovie=
sMainMenuMovieIntro=
sIntroSequence=

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
fSunShadowUpdateTime=00.00
fSunUpdateThreshold=00.00
bShadowsOnGrass=1
bActorSelfShadowing=1
bMTRendering=0
bForcePow2Textures=0
bForce1XShaders=0
bAllow30Shaders=1
bAllow20HairShader=1
bDoTestHDR=0
bDo30VFog=1
bDoTallGrassEffect=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bUseRefractionShader=1
bUse Shaders=1
bUseSunbeams=1
fMipBias=0.0000
bSimpleLighting=0
fDecalLifetime=128.000
bPerPixelLighting=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
iMinGrassSize=75
iMaxGrassTypesPerTexure=6
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa



[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
bDismemberOneLimb=0
bForceNPCsUseAmmo=1

[Papyrus]
fUpdateBudgetMS=4.8
fExtraTaskletBudgetMS=4.8
fPostLoadUpdateTimeMS=1200.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMaxMemoryPageSize=512
iMinMemoryPageSize=128
iMaxAllocatedMemoryBytes=1048576

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectExplosions=1

[Interface]
rUIMistMenu_AmbientZPosRGB=255,255,255
rUIMistMenu_AmbientZNegRGB=255,255,255
rUIMistMenu_AmbientYPosRGB=255,255,255
rUIMistMenu_AmbientYNegRGB=255,255,255
rUIMistMenu_AmbientXPosRGB=255,255,255
rUIMistMenu_AmbientXNegRGB=255,255,255

[Trees]
bForceFullDetail=0
bEnableTreeAnimations=1

[TerrainManager]
bKeepLowDetailTerrain=0
bDisplayCloudLOD=1

[Controls]
bMouseAcceleration=0

[HAVOK]
iNumThreads=4

[SaveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1

[Animation]
bMultiThreadBoneUpdate=1

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bSelectivePurgeUnusedOnFastTravel=0

[Decals]
bDecalMultithreaded=1
bForceAllDecals=1

[Imagespace]
bDoRadialBlur=1

[BudgetCaps]
uActorMemoryBudgetCap=10485760
uLoadedAreaNonActorMemoryBudgetCap=185597952
uWaterMemoryInterior=10485760
uTextureMemoryInterior=10485760
uGeometryMemoryInterior=10485760
uWaterMemory=5242880
uTextureMemory=10485760
uGeometryMemory=5242880

 

 

 

 

SkyrimPrefs.ini

 

 

[General]
sLanguage=ENGLISH
uExterior Cell Buffer=36
uInterior Cell Buffer=6
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=85
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=4096
iShadowMapResolutionSecondary=2048
iShadowMapResolution=4096
iShadowMapResolutionInt=8192
iActorSelfShadow=1
iActorSelfShadowResolution=8192
bAllowScreenshot=1
sD3DDevice="NVIDIA GeForce GTX 680"
bFXAAEnabled=0
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
fSpecularLODStartFade=2000.0000
fLightLODStartFade=3500.0000
fTreesMidLODSwitchDist=10000000.0000
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iBlurDeferredShadowMask=3
fShadowDistance=8000.0000
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
iAdapter=0
iSize W=1920
iSize H=1080
iMultiSample=0
iMaxAnisotropy=1
iPresentInterval=0
bFull Screen=1
fInteriorShadowDistance=3000.0000
bFloatPointRenderTarget=1
fGamma=1.4000
iShadowFilter=4
iShadowMode=4
fDecalLOD2=1000.0000
fDecalLOD1=500.0000
fShadowLODStartFade=200.0000
bTransparencyMultisampling=1
iWaterMultiSamples=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bUseRefractionShader=1
iTexMipMapMinimum=4
iTexMipMap=2048
iTexMipMapSkip=0
iUseTexHiRes=1
iNormalMapQuality=4096
iTexNormalMapMinimum=2048
iTexMipMapResolution=4096
iTexMipMapQuality=4096
iMipMapResolution=4096
iMipMapSize=4096
bFaceMipMaps=1
bFaceGenTexturing=1
bFaceGenTexturingQuality=4096
bHighQualityTexMipMaps=1
bDynamicWindowReflections=1
fLeafAnimDampenDistEnd=6000.0000
fLeafAnimDampenDistStart=4600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=10000.0000
fMeshLODLevel1FadeTreeDistance=10000.0000
iScreenShotIndex=70
bShadowMaskZPrepass=0
bMainZPrepass=0
iShadowSplitCount=2
bShadowsOnGrass=1
bDeferredShadows=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
b30GrassVS=0
fGrassStartFadeDistance=15000.0000
fGrassMaxStartFadeDistance=15000.0000
fGrassMinStartFadeDistance=0.0000

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa



[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Papyrus]
fPostLoadUpdateTimeMS=1200.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[Imagespace]
iRadialBlurLevel=2
bDoDepthOfField=1

[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000

[Decals]
bDecals=1
bSkinnedDecals=1
bDecalMultithreaded=1
bDecalsOnSkinnedGeometry=1
uMaxDecals=1000
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60

[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=262500.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=43750.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0

[BlurShaderHDR]
bDoHighDynamicRange=1

[BlurShader]
bUseBlurShader=0

[Launcher]
bShowAllResolutions=0
uLastAspectRatio=3
bEnableFileSelection=1

[Water]
iWaterReflectHeight=2048
iWaterReflectWidth=2048
fWadingWaterTextureRes=1024
fSurfaceTileSize=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterDepth=1
bForceHighDetailReflections=0
bAutoWaterSilhouetteReflections=1
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bUseWaterHiRes=1
bUseWaterShader=1
bUseWaterHDR=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterReflections=1
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000

[MAIN]
fSkyCellRefFadeDistance=150000.0000
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2

[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000

[Controls]
fMouseHeadingSensitivity=0.0360
fGamepadHeadingSensitivity=1.9000
bAlwaysRunByDefault=1
bInvertYValues=1
bGamePadRumble=0
bUseKinect=0
bMouseAcceleration=0

[Particles]
iMaxDesired=750

[SaveGame]
fAutosaveEveryXMins=60.0000

[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=0.3000
uID3=466532
fVal2=0.8000
uID2=554685
fVal1=0.6000
uID1=1007612
fVal0=0.4500
uID0=94881

[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000

[NavMesh]
bUseThreadedMeshes=1
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLow Alpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000

[Trees]
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=24

[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1

 

 

I took the distance values from the step guide. These were suggested to decrease Z-Fighting (flickering lod's in the distance on mountains). But I just noticed these 2 values

 

Which values are you refering to, as lod? the blockdrawdistance right?

Edited by blattgeist
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yup... those values seem to be for higher ugrids value (like 7 or something) ... dunno if that works with your current value 5. Anyway I wouldn't suggest to use anything else but 5...

 

I got z-fighting too, major pain, really hate it while it's only on a very few locations (mainly mountains at whiterun) but since it's so damn central and you come there a lot it's really disturbing :\

 

Not sure if that could be the cause of it... I assume you have all your in game sliders maxed ( do check )

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I found the reason/solution to the vanishing ropes. It's a vanilla feature that you can't change with ini settings.

The mod Static Mesh Improvement (SMIM) has custom ropes that do not fade.

Anyway.. I'm going to try that out now *testing*

 

Thanks for your help :smile:

 

Edit:tested, it works but at the cost of performance. The new ropes are 3D.

Edited by blattgeist
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