TehKaoZ Posted July 25, 2013 Share Posted July 25, 2013 well if anyone can make the game "magically" stop crashing it's the author Apocalypse spell package!...haah.. sorry not helpful Link to comment Share on other sites More sharing options...
Tykiii Posted July 25, 2013 Share Posted July 25, 2013 Well... since too many items in the forge make the game crash... then if there were only the staves in the forge... maybe divided into two cathegories:-actual staves-transcripts It could work... I think. Link to comment Share on other sites More sharing options...
Hallabalooga Posted July 26, 2013 Share Posted July 26, 2013 (edited) So something that crashes for no reason will magically stop crashing for no reason because it is made at a different forge?Well you did say its because it just can't load everything, although I don't see how, when even my prehistoric laptop can, it crashes. So a separate forge will relieve the strain on misc category in the forge menu and still have everything available. Have to confess though, haven't got to master lvl staves yet, so could it be that it starts there? Edited July 26, 2013 by Hallabalooga Link to comment Share on other sites More sharing options...
OldNick Posted July 31, 2013 Share Posted July 31, 2013 Warlockverse is conjuration.Furyverse is destruction.Druidverse is restoration.Probably in this order. But Fury is an illusion spell... :confused: Link to comment Share on other sites More sharing options...
EnaiSiaion Posted August 3, 2013 Author Share Posted August 3, 2013 Nothing to do with illusions. Think "wild mages". Link to comment Share on other sites More sharing options...
OldNick Posted August 3, 2013 Share Posted August 3, 2013 Warlockverse is conjuration.Furyverse is destruction.Druidverse is restoration.Probably in this order. But Fury is an illusion spell... :confused:Nothing to do with illusions. Think "wild mages". I just meant it was a bit confusing to use the name of a vanilla illusion spell in the name of a mod based around destruction magic... :unsure: Link to comment Share on other sites More sharing options...
Hallabalooga Posted August 4, 2013 Share Posted August 4, 2013 Why is it confusing? It's not like Bethesda has patented the words and stripped them off all other nuanced meanings. I personally had no trouble making the connnection with destruction and fury, about time someone tried to make destruction school into what it should be. P.S. Always wanted to see something akin to bending form the Avatar the Last Airbender series in a game, but the "destruction" magic in games always falls into boring category for some reason. Too bad skyrim engine will probably severly limit the flashiness, but oh well, one can dream. The only game that springs to mind is Magicka, but it was made entirely around that consept, and can't really be used as an example for an rpg. Link to comment Share on other sites More sharing options...
yic17 Posted August 7, 2013 Share Posted August 7, 2013 Awesome. Guess my character has some new illusion spells to learn soon. =) Link to comment Share on other sites More sharing options...
EnaiSiaion Posted August 7, 2013 Author Share Posted August 7, 2013 The mechanics are implemented, and you can make geas'd targets blow themselves up. Link to comment Share on other sites More sharing options...
Tykiii Posted August 10, 2013 Share Posted August 10, 2013 The mechanics are implemented, and you can make geas'd targets blow themselves up. Blow themselves up? Like with they drink a potion and explode or something? Do you have to prepare the potion first? Link to comment Share on other sites More sharing options...
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