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Load order problem :D


KakouZ

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Hi every one, i just tried to use the BOSS load order to sort out a problem of crash when launching, wich worked perfectly but the thing is that now i have A LOT of mini freezes that always end up in a freeze that doesnt go away :( so here is my load order i dont know if this is the problem but i really dont know what could be the problem otherwise.

 

GameMode=Fallout3

Fallout3.esm=1
StreetLights.esm=1
CRAFT.esm=1
CALIBR.esm=1
Advanced Recon Tech.esm=0
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
DarNifiedUIF3.esp=1
StreetLights - Wasteland.esp=1
CRAFT - Activation Perk.esp=1
CALIBRxMerchant.esp=1
R.A.C.E. Station.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=0
FO3 Wanderers Edition - DLC The Pitt.esp=0
FO3 Wanderers Edition - DLC Broken Steel.esp=0
FO3 Wanderers Edition - DLC Point Lookout.esp=0
FO3 Wanderers Edition - DLC Mothership Zeta.esp=0
FO3 Wanderers Edition - Alternate Travel.esp=0
FO3 Wanderers Edition - Followers Enhanced.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=0
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
FO3 Wanderers Edition - Optional VATS Realtime.esp=0
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=0
WeaponModKits - ThePitt.esp=0
WeaponModKits - BrokenSteel.esp=0
WeaponModKits - PointLookout.esp=0
WeaponModKits - Zeta.esp=0
CRAFTable_WMKs_skill_requirements_lead_pipe_no_assault_rifle_and_laser_pistol_.esp=0
CRAFTable_WMKs_skill_requirements_no_assault_rifle_and_laser_pistol.esp=0
CRAFTable_WMKs_skill_requirements_lead_pipe.esp=0
CRAFTable_WMKs.esp=1
CRAFTable_WMKs_no_assault_rifle_and_laser_pistol.esp=0
CRAFTable_WMKs_lead_pipe_no_assault_rifle_and laser_pistol.esp=0
CRAFTable_WMKs_lead_pipe.esp=0
CRAFTable_WMKs_skill_req_Amodeus.esp=0
Advanced Recon Gear.esp=0
kikaiEquipment.esp=1
Stealthboy Recon Armor - CRAFT.esp=0
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=0
Mart's Mutant Mod - DLC The Pitt.esp=0
Mart's Mutant Mod - DLC Broken Steel.esp=0
Mart's Mutant Mod - DLC Point Lookout.esp=0
Mart's Mutant Mod - DLC Zeta.esp=0
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - FWE Master Release.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=0
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=0
1PipboyPDA.esp=1
Moonlight.esp=1
Starlight.esp=1
LJD_ENCLAVE ENABLED MOIRA BROWN.esp=1
MergedPatch.esp=1

thx for reading

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Delete StreetLights - Wasteland.esp, it is included in StreetLights. Delete all of the mods you are not using. It will make it a lot easier for you to find a problem. Also, check the postings in Mart's too many compatibility patches. Do you have a cpu with more than two cores? If so, have you made the changes in your Fallout.ini?

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