KiwiHawkNZ Posted July 21, 2013 Share Posted July 21, 2013 Kia ora I'm trying to make an armor set from two pieces. I used Savior's armor for the Chest which hastwo parts to it and I chopped the pants off the Hide armor.I have them all fixed as I wish and now need to export them. As per Nightasy's tutorials I'm selecting an item right clicking adding a skinwrap and adding the body,While this is working well for all but he Fur from Savior's hide, because of the flaps front and back Ithink I need to add the original fur when I do the skinwrap. eg: select the fur va the smooth right click add skinwrap, add select Body, select Original Fur thenconvert to skin. can I do the "Blend Base Mesh" if I have not on the other parts?. I'm do this because for some reason I have never be able to load the run animation to do the paintingand the small amount of movement in that short flap get fixed by the "Blend Base Mesh" option and stopsit splitting and sitting weirdly Link to comment Share on other sites More sharing options...
KiwiHawkNZ Posted July 22, 2013 Author Share Posted July 22, 2013 Is this the wrong place for this question? Edit: Asking my second question here to save spamming out posts for no real reason I have made a circlet to replace the Aetherial Crown and use the AetheriumCrest as a centerafter shrinking it to the size I want I find the glow is to strong and I can't see the image pattern. Can I (using Nifskope) change the strength of the glow or make it more transparent? or do I needto learn that in Max? Link to comment Share on other sites More sharing options...
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