Jump to content

reverse pickpocket npcs


eeeeddd37

Recommended Posts

What weapons do npcs use the best. I am reverse pickpocketing big town and want to give them the best weapons they can use. They don't seem to be doing to well with assault rifles, scoped 44 magnum, combat shotguns, and miniguns.

I don't think Fallout3 understands that reverse pickpocket can sometimes be the player trying to offer an item & not a hostile action, if you can I'd recommend using Sharing and Caring Companions . Or they could have low weapon skills

Link to comment
Share on other sites

I personally noticed that almost any npc besides the factions have GREAT handling with energy weapons. I don't know why, but they do.

 

By the way, if you're wondering why gatling laser may be inaccurate, it's big guns not energy weapons. I have had many followers, such as jericho. He lost his chinese assault rifle and I gave him a combat shotgun. He died. I reloaded, and gave him simply a laser pistol. He hit everything in the eyes... lol.

Link to comment
Share on other sites

If you're using the PC version, use the "getav ____" where the blank is filled by a skill name or S.P.E.C.I.A.L. attribute (ex. "getav smallguns") of the targeted thing. See what they're best with and equip them accordingly.
Link to comment
Share on other sites

Thanks. I think I will also try to mod their suit skills and give them less common suits like roboco. I might also change their npc layouts. The cowardly value doesn't quite work well with weapons because they just run away. I think I will try to change their confidence, stats (small guns, etc...), base health and maybe combat style settings. All the players seem to be default combat settings.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...