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FOMM not working?!


countofanvil

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I get this issue a lot and the thing that it seems to be is that A) the server is kind of wonky right now and B) FOMM likes to crash.

 

This being said, the best you can do is the following. First of all, download your mods manually. After this start up FOMM and from there go to the option to add mods. Then click on package manager, from here just hit the cancel button because you don't want it crashing when it tries to log you in (because the servers are not functioning very well right now :/ ). Once you hit cancel you'll get a new window with a few options.

 

At this point you want to select Add FOMod. After you do so it will pop up a file window so that you can go select it. Once you navigate to and then select the file it will ask you if you want to make a backup. If it is a small file hit yes, because it's good to have it so you don't need to redownload it. After this, it will crash (it always seems to crash :x). After it crashes you will then re-open FOMM and just go back to where you were when you added the mod. (Package manager) Now that you are here you will see that your mod is now listed on the list of files in there. At this point you want to select it and then hit Activate and it will activate your mod. Finally close out your window and check if an ESP is in the list. If it is, make sure it is loaded in my clicking on it so that you get a check box next to the file. From there, load the game and enjoy your new mod!

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The function in FOMM to login and check for updated mods has not been available for a few years. Unfortunately, it has not been removed from the program. To keep this from happening, open "Settings". In the "General" tab, uncheck everything in the "Options" section.

If FOMM is crashing after you choose a FOMod to add, something else is wrong with the installation.

After adding a mod, it is a good idea to toggle "Archive invalidation". It can be found under the "Tools" tab.

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