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Posted

Create an empty interior cell that is not linked to the game world.

Place an alchemy station

On your activator have it remotely activate the pre-placed alchemy station.

No SKSE needed.

 

If the alchemy station is accessible in the game world, the character may warp to it to perform the animation. Thus it needs to be in an isolated unconnected cell.

Posted

If you want to see a working example, my Mining for Mages Redux mod (LE or SE versions) have a spell that remotely accesses a smelter in order to bring up the smelter menu.

Posted

Can't get it to work. Using a player activated triggerbox with this script and nothing happens.

 

ObjectReference Property ObjToAct01 Auto

Event OnActivate(ObjectReference akActionRef)
ObjToAct01.Activate(Self)
EndEvent

 

 

Alchemy bench is in an interior cell not connected to the world where the activator is located.

Posted

Have the remote workstation activate the player.

 

For example:

ObjToAct01.Activate(PlayerRef)

 

Your currently trying to have the workstation activate the triggerbox and that will do nothing.

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