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Extended Hotkey System hotkeys are not saved


3012

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Hello.

 

Latest character is a wizard with lots of spells so I felt the need to have more hotkeys available, thus I installed Extended Hotkey System, as I thought it offers exactly what I need. Trouble is that it does not remember my hotkey assignments, whenever I start the game, the assignments are lost and need to be set up anew. It doesn't seem to be a problem with the mod itself as no one seems to have complained about it in the mods posts. My guess is that it has something to do with MO2 but I don't know for sure. Without the mod, Hotkeys are remembered just fine, no problems whatsoever it only happens with this mod installed.

Here is my load order:

 

 

# This file was automatically generated by Mod Organizer.
*Unofficial Skyrim Special Edition Patch.esp
*Skyrim Project Optimization - Full Version.esm
*Skyrim Project Optimization - No Homes - Full Version.esm
*AHZmoreHUDInventory.esl
*Campfire.esm
*Resources - The Great Cities.esp
*SMIM-SE-Merged-All.esp
*ELFX - Exteriors.esp
*Circlets and Masks with all Robes and Hoods.esp
*SkyUI_SE.esp
*Audio Overhaul Skyrim.esp
*iNeed.esp
*iNeed - Extended.esp
*3DNPC.esp
*EnhancedLightsandFX.esp
*Immersive Sounds - Compendium.esp
*Cutting Room Floor.esp
*Vivid WeathersSE.esp
*Book Covers Skyrim.esp
*ELFX - NoPlayerHomes.esp
*Hothtrooper44_ArmorCompilation.esp
*Hothtrooper44_Armor_Ecksstra.esp
*1nivWICCloaks.esp
*Qw_3DNPC_USSEP Patch.esp
*ICNs_ImmersiveCollegeNPCs.esp
Qw_ISC_CRF Patch.esp
*Gildergreen Regrown.esp
*AcquisitiveSoulGemMultithreaded.esp
*AHZmoreHUD.esp
*AllThievesGuildJobsConcurrently.esp
*AMatterOfTime.esp
*dD - Realistic Ragdoll Force - Realistic.esp
*Footprints.esp
*mintylightningmod.esp
*RaceMenu.esp
*RaceMenuPlugin.esp
*Thief skills rebalance for Ordinator.esp
Vivid Weathers - Extended Rain.esp
Vivid Weathers SE - LightingDuringStorm Patch.esp
Dawnguard Delayed - Level 40.esp
*AutoHideAmmo.esp
*MCWT_ExpiditeTheExpirate.esp
*MCWT_TheAugursAdmonishment.esp
*Castle Volkihar Rebuilt.esp
*The Great Cities - Minor Cities and Towns.esp
*OCW_Obscure's_CollegeofWinterhold.esp
*proudspiremanortnf.esp
*Summermyst - Enchantments of Skyrim.esp
*Immersive Jewelry.esp
*hjerimtnf.esp
*VHTNFSSE.esp
*Blues Skyrim.esp
*Circlets and Masks with all Robes and Hoods - Winter Is Coming.esp
*FloraRespawnFix.esp
*The Great Town of Ivarstead.esp
*The Great Town of Karthwasten.esp
*The Great Town of Shor's Stone.esp
*The Great Village of Kynesgrove.esp
*HSTNF.esp
*The Great Village of Old Hroldan.esp
*OCW_ICNs_OE_FEPatch.esp
*Immersive Weapons.esp
*Wildcat - Combat of Skyrim.esp
*JK's Blue Palace.esp
*OpulentThievesGuild.esp
*The Great Village of Mixwater Mill.esp
*OpulentThievesGuildPatch.esp
*JK's Arnleif and Sons Trading Company.esp
*JK's Mistveil Keep.esp
*JK's Temple of Mara.esp
*JK's Palace of the Kings.esp
*JK's The Hag's Cure.esp
*The Great City of Solitude.esp
*HarvestOverhaul_Redone.esp
*MrB's-UniqueCoins.esp
*UniqueCoins Dungeon Replacer.esp
*JK's Dragonsreach.esp
*JK's Silver-Blood Inn.esp
*JK's The Winking Skeever.esp
*JK's Elgrims Elixirs.esp
*Immersive Music.esp
*WhiterunMarket.esp
*TheChoiceIsYours.esp
*LakeviewManorRoad_Redone_v103.esp
*JK's The Pawned Prawn.esp
*SkyrimSewers.esp
*Run For Your Lives.esp
*JK's Radiant Raiment.esp
*The Great City of Rorikstead.esp
*JK's Bee and Barb.esp
*JK's White Phial.esp
*LKVM Cellar and Exterior.esp
*OCW_TGCs_FEPatch.esp
*Inigo.esp
*JK's Sleeping Giant Inn.esp
*JK's Angelines Aromatics.esp
*LKVM Main House.esp
*JK's Candlehearth Hall.esp
*JK's The Bannered Mare.esp
*Immersive Patrols II.esp
*iNeedExtended-ELFXExteriorpatch.esp
*JK's New Gnisis Cornerclub.esp
*JK's Bits and Pieces.esp
*JK's Arcadia's Cauldron.esp
*Frostfall.esp
dD-No Spinning Death Animation Merged.esp
*DeadlyDragons.esp
*honedmetal.esp
*MCWT_AWizardsWalk.esp
*MCWT_UnflappableFaculty.esp
*more plants all extra.esp
SilentSneakAttack.esp
TCIY_CRF_Patch.esp
*Unique Uniques.esp
*IcePenguinWorldMap.esp
*SimplyKnock.esp
*Chesko_WearableLantern.esp
*Headtracking.esp
*VioLens SE.esp
*TKDodge.esp
*SimpleTaxes.esp
*Great Town of Ivarstead - ELFX Patch.esp
*Great Town of Karthwasten - ELFX Patch.esp
*Great Town of Shor's Stone - ELFX Patch.esp
*Better Vampires.esp
*Faction Crossbows.esp
*Predator Vision.esp
*Predator Vision - Sense Dead.esp
*OCW_CRF_FEPatch.esp
*Skyrim Flora Overhaul.esp
*JK's Sadris Used Wares.esp
*LakeviewManorFishHatchery.esp
*BatTravel.esp
*Convenient Horses.esp
*notice board.esp
*Great Town of Karthwasten - USSEP Patch.esp
*Great Town of Ivarstead - USSEP Patch.esp
*OCW_FRF_FEPatch.esp
*OCW_CellSettings.esp
*OCW_SPO_FEPatch.esp
*OCW_iN_FEPatch.esp
*The Paarthurnax Dilemma.esp
*The Great Town of Ivarstead - 3DNPC Patch.esp
*OCW_ELFXE_FEPatch.esp
*MCWT_FriendlyFaralda.esp
*MCWT_ACollegeCoup.esp
*MCWT_DeadDunmerDelivery.esp
*Great Town of Shor's Stone - USSEP Patch.esp
*The Great Town of Ivarstead - Notice Board Patch.esp
*JK's The Bannered Mare ELFX patch.esp
*JK's The Bannered Mare SPO Patch.esp
*ForgottenMagic_Redone.esp
*MCWT_ACollegeCoup_OCW.esp
*MCWT_ACollegeCoup_3DNs.esp
*MCWT_ACollegeCoup_ICNs_OE.esp
*MCWT_GovernableGatekeeper.esp
*OCW_iNE_FEPatch.esp
*JKs The Drunken Huntsman.esp
*Lucien.esp
*JKs Elgrims Elixirs - Bee and Barb Patch.esp
*DynamicAutoSort.esp
*MCWT_ArnielsAppeals.esp
*AutoLevelerForUniqueLeveledItems.esp
*BVFE.esp
*Relic Hunter Triss.esp
*Artful Dodger - Dynamic Pickpocket Cap.esp
AOS_ISC_Integration.esp
*WetandCold.esp
Vivid Weathers - Wet and Cold patch.esp
*ForgottenMagic_Redone_fixCTD.esp
*Skyrim Save System Overhaul.esp
*LKVM_LT04.esp
*LKVMII_LT01.esp
*iHUD.esp
*Armor of Intrigue.esp
*Silent Player SE - Combat-Out Of Breath-Death.esp
*CT_AskToShowRoom.esp
*BetterStaffofMagnus.esp
*BetterArchmagesRobes.esp
*BetterArchmagesHood.esp
*SmartCast_1_0.esp
*OCW_3DNPC_FEPatch.esp
*OCW_AO_FEPatch.esp
*OCW_BCS_FEPatch.esp
*OCW_MusicPatch_VanillaPlus.esp
*JK's AngeAroma_ELFX_Patch.esp
*JK's Belethor's General Goods.esp
*JK's RadReim_ELFX_Patch.esp
*JK's Sadris Used Wares_ELFX patch.esp
*JK's Warmaiden's.esp
*JK's White Phial_ELFX Patch.esp
*Stronger Soul Cairn Summons.esp
Vivid Weathers SE - Classic.esp
*SMEssentialPlayer.esp
*BarenziahQuestMarkers.esp
*Imperious - Races of Skyrim.esp
*Ordinator - Perks of Skyrim.esp
*HOR_OrdinatorPatch.esp
Qw_Ordinator_AOS Patch.esp
*Alternate Start - Live Another Life.esp
*MCWT_MageLightMaintenance.esp
*ELFXEnhancer.esp
*OCW_ELFX_FEPatch.esp
*RealisticWaterTwo.esp
*RealisticWaterTwo - Needs Mod Patch.esp
RealisticWaterTwo - Watercolor.esp
*RealisticWaterTwo - Waves.esp
*Great Town of Ivarstead - RW2 Patch.esp
*Bashed Patch, 0.esp

 

 

I've tried running MO2 and SKSE with elevated permissions but that didn't help as well. I'm using profile specific saves in MO2. Any help would be much appreciated. The game runs stable enough but still, setting up the hotkeys whenever I want to play becomes a little annoying.

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Are you using a controller per chance? There is a known issue on that mod which indicates that when using a controller that the controller mappings are lost when the game gets loaded either from death or a new session.

 

Thank you for your reply. - I don't use a controller, none is connected and on reloading a save the hotkeys are remembered as long as the game does not restart.

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Hmm... When you are finished playing the game, are there files that have appeared in your overwrite folder? If yes, what do you do with them. Chances are that a file is created / modified with your specific key settings and if that file is not kept active then those adjustments are lost upon starting the game up again. However, I have never used that mod and do not know its inner workings, this is just speculation.

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Hmm... When you are finished playing the game, are there files that have appeared in your overwrite folder? If yes, what do you do with them. Chances are that a file is created / modified with your specific key settings and if that file is not kept active then those adjustments are lost upon starting the game up again. However, I have never used that mod and do not know its inner workings, this is just speculation.

Unfortunately, there is nothing in the overwrite folder. I've checked that as well, forgot to mention it.

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I've got a reply from the mods author:

 

Hi 3012!

The hotkeys are saved to the SKSE cosave (Should be a .skse file in the same location and with the same name as the actual save). Ensure that this file does not get deleted upon starting the game, and that skse is used every time you load the save.
As you may know, controller hotkeys have an issue with this, but keyboard should work.

I think this confirms an issue with MO2, doesn't it? I am using profile specific saves in MO2 and I can't find any .skse files in the profiles save file location.

Any idea how I could get around that?

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Yep. I've checked some other profiles. Some of them have .skse files, this profile does not. I have no idea why though. I've checked with profile specific saves turned off and there the .skse files are saved just fine in the global saves folder. This is rather weird. Any idea what could be going wrong?

Edited by 3012
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Would you happen to have SSE Engine Fixes installed? And do you rename your save files after exiting the game? If yes to both, SSE Engine Fixes purges SKSE co-saves on game start that do not have a matching save file with the same name. That is the only thing I can think of that could cause this situation. Otherwise, clueless.

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Would you happen to have SSE Engine Fixes installed? And do you rename your save files after exiting the game? If yes to both, SSE Engine Fixes purges SKSE co-saves on game start that do not have a matching save file with the same name. That is the only thing I can think of that could cause this situation. Otherwise, clueless.

I do use SSE Engine Fixes, yes, but I don't actively rename save files. Maybe SSSO messes with that but I don't think so, because then I should at least have the .skse files after a named save done from the console. Also I've checked the profiles save folder whilst saving (without closing the game) and a .skse file did not appear.

Okay then. Thank you very much for your support. I may ask the MO2 support but unless someone else here has a bright idea, I guess I just have to deal with it.

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