Silariel Posted September 11, 2021 Share Posted September 11, 2021 Hi there! I've recently started working on some mods to spruce up the cities, and I'd like to use a few custom resources. I used this guide (which I note is outdated, although I'm not sure to what extent) and successfully got the resources into my game, but I noticed when setting the texture paths in Nifskope that they now point to paths specific to my system. If I want to share the mods, is this going to cause an issue, and if so, how can I fix it? I have all the meshes and textures in their appropriate folders under Data. Link to comment Share on other sites More sharing options...
qwertyasdfgh Posted September 11, 2021 Share Posted September 11, 2021 Texture paths should be be relative, just delete everything before "textures" folder when editing a file path in NifSkope. Link to comment Share on other sites More sharing options...
Silariel Posted September 11, 2021 Author Share Posted September 11, 2021 Perfect, that worked! I really appreciate the help! :happy: Link to comment Share on other sites More sharing options...
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