IsharaMeradin Posted July 29, 2013 Share Posted July 29, 2013 Why do you need to distribute them as individual items in the world? Maybe one or two loose coins here and there, but I would expect that more people would keep those in containers than lying about. Copper isn't worth as much so more prone to be left behind or forgotten about. I'd think about 90% of the loose stuff you run across would be copper. There is something to be said for gold tho. Might be best to keep gold where it is with regards to say necromantic rituals. I'm thinking of the one necromancer you can find between Riverwood and Falkreath. There are a couple gold pieces (normal game) that seem placed as if part of the ritual. Link to comment Share on other sites More sharing options...
Force70 Posted July 29, 2013 Author Share Posted July 29, 2013 I was only planing on putting a few silver coins here and there, and then maybe a gold one every so often. But I also have nordic and dwarven coins (they were made by InsanitySorrow, and he said I could use them in my mod) So I need to replace all of the normal coins in the dwarven and nordic ruins with his. I already modified the gold level lists so I'll also need to go over all of the NPC's and containers in the game to make sure that they all contain the correct coin. Fun times. But this mod is all part of a larger mod called "Economy overhaul" In which I'm changing the prices and availability of the items in the game. (Riverwood will no longer sell high level weapons and armor for instance) Link to comment Share on other sites More sharing options...
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