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Cluster move complete, a few bugs to fix


Dark0ne

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In response to post #8649457.

You are not alone, I am having the same problem with NMM. This is likely because they're not be completely done moving/working on the servers. I've tested NMM with Skyrim mods and it worked fine but with Oblivion I get the error message you stated above. It only makes sense that they prioritize the Skyrim mod database to be online first because it is the most active at the moment. I would just wait until tomorrow and try again so they can sort out all of the remaining issue they may be having with their servers. Edited by CrispyIV
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