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Texture Problems


MrPudding

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I just downloaded this armor mod at http://www.fallout3nexus.com/downloads/file.php?id=4071

 

I downloaded it, extracted the files into my Data Folder in the Fallout 3 folder, checked marked the box in the Fallout 3 Mod Manager, and then launched up the game. I was able to purchase the armor from Bannon in Rivet City but as soon as I equipped it was flashing all these different textures on the armor every time I rotated the camera and was running. I know I did something right because the armor is on me but I don't know why it flicks with all these different textures every time I move. Does this have something to do with the Fallout 3.ini or something else? I appreciate anyone willing to help.

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if you use FOMM just click the "toggle invalidation" button.

 

very common problem.

 

It worked! Thank you so much this is great. There is only one problem now. Soon as I loaded the game up after toggling that invalidation thing Seagrave Holmes' eyes were all glossy and had no pupils. I also encountered this with many raiders and Moira Brown in Megaton. Is this some side effect? I had to ask another question like this. Probably better to search this one. You've done enough for me already.

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Are you using an "eye" mod?

 

no, there shouldn't be a side effect to invalidation, it just let's Fallout3 look for textures that's not in the "Fallout - Textures.bsa" like from a mod.

 

This is odd. The only mod I have running that could possibly affect eyes is this mod that lets all the races become playable. Even after I turned it off they still had glossy eyes with no pupils.

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