rkkn Posted September 30, 2021 Share Posted September 30, 2021 Changing WeaponSpeedMult or LeftWeaponSpeedMult does nothing for anything that is unarmed. Notably, this means almost all non-humaniod creatures. There is a very severe problem if I want to add an ability that changes the attack speed of your foes. Any way around it? Link to comment Share on other sites More sharing options...
123hamster Posted October 7, 2021 Share Posted October 7, 2021 Unfortunately, attack speed only affect weapons. Changing unarmed speed will require replacing animations with a faster one. Link to comment Share on other sites More sharing options...
rkkn Posted October 8, 2021 Author Share Posted October 8, 2021 that's a rather egregious oversight that the game engine can't handle altering the attack speed of monsters Link to comment Share on other sites More sharing options...
Sphered Posted October 8, 2021 Share Posted October 8, 2021 Weapon has a SetSpeed() call you can play with. But this ofc requires a weapon which you could actually provide for them NPC in question. Give the weapon low damage like 0.1 or something, and try seeing if SetSpeed can accomplish what you are trying to do. Havent done this myself so no guarantee but ATM prolly the closest thing to a solution I can think of there Link to comment Share on other sites More sharing options...
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