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All Fallout 3 DLCs are going to be Failures?


KMA

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Here are some quotes about DLC #2 the Pitt (as in Pittsburgh)

 

MTV Multiplayer: Well, we know it’s a separate environment. [Note from Stephen: not only does it have its own map, but once you go to it, you can't come back to D.C. until you've finished with it.]

 

Hines: It is linear unto itself. It’s different from “Anchorage” in that everybody won’t be doing it the exact same way. The “Pitt” folks may side with one side or the other and go about doing things differently — so in that sense, it is again a bit more like “Fallout” in letting you be the kind of person you want to be.

 

So its another POS where you get to do it once, and then you are done with it. How is that like the persistent world of Fallout???

 

edwardli @multiplayers how long it is compared to operation anchorage.

 

Hines: I think it’s about the same. It’s probably a little bit longer. Part of it is just how you choose to play it. Certain choices you make make certain parts of it a bit longer to get through. We’re aiming for that four to five hours or so of additional stuff.

 

Well I guess if you are doing your taxes while playing Op. Anchorage took you five hours. I have spoken to many people who requested mods of things from Op. Anchor., and they all said it took them three hours, and they were taking their time.

 

MTV Multiplayer: Can you state, geographically, how big it is? Is there something you would compare it to in terms of the size of the overall “Fallout” map?

 

Hines: It’s a little hard to do because it’s kind of a self-contained mix of interiors, exteriors. The inside part of “The Pitt” is bigger than all of Megaton’s interiors and exteriors. It kind of flows… It feels pretty big.

 

Either Hines is confused about how small Megaton truly is (village sized) or else the Pit is not going to be that much larger. I guess it could not be, if it is going to be about as short as Op. Anchor.

 

All this for only $12-$15 more. Do we get a working patch with that, or will that cost extra too? Just in case you have not considered it yet, lets assume that the third DLC is the same short duration. Then all three DLC's will cost you nearly as much as the game does, for about 1/10 of the play time (if you only rushed through 25% of the optional quests and then finished the main quest). Considering the Oblivion DLCs were actually worth it, these could be considered epic failures (at least so far).

 

I hope that like me, you realize that the only way to stop this and get something worth considering (DLC #3) is to not give them any more money. Wait and read the reviews. If you have to get it then sure, go ahead. But do not get it the second it is released.

 

Its too bad so many will pay so much for so little. Yet few ever donate a single dollar to the modders that produce things you really want. Or could a modder/team use that money to make something that you really want or even need, like patches that work or new content that is actually persistent, that you can visit as many times as you would like? How about the classic weapons, and other items that B$ cut from the game? If you are a Fallout fan, is that not what you got the game for?

 

The third DLC is slated to come out a month after The Pit, so I doubt that it will be much better than the first two. They all had the same team with roughly the same development period.

 

Just for the record - I am not involved in the above mentioned modding projects. I just used them to illustrate some of what I consider to be essential mod, and therefore worth a heck of a lot more than 3 hours of additional gameplay in a non-persistent area.

 

Cheers!

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Well, its tradition, that Bethesda DCLs were always disappointing and I dont know why this should be different with Fallout 3. Nobodys plays Bethesda Games because they so good or have such good DCLs, but Bethesda Games have something very unique, they have a Construction Kit, that let Modders change nearly EVERYTHING they want. So, if you dont like the DCL, just make a Patch for it and fit it to your like.

 

Even these DCLs are supposed to be played in a few hours and you done, there will be GTS compatibility patches, that make those new Worlds a persistent Part of the Game World. Anyhow, for Archorage it's a bit difficult, coz it plays in a simulator and a different time periode, so it would be a lot more work to make it fit to the persistent world. For The Pit I dont see a problem here.

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Oblivion DLCs worth it? My god you're joking right?

 

Battlehorn, Mehrunes Razor, Knights of the Nine and Shivering Isles (Which is more of an expansion anyway) were the only ones that were worth it. I mean they had a freaking horse armor DLC, which is really pointless because you cant even fight on horseback..

 

Anchorage was okay, if truth be told, i didn't buy it, i just downloaded it, but ye i agree it wouoldn't be worth the price tag..But i think you can attribute that more to microsoft than to Beth...Beth usually makes very reasonable pricing for their DLCs

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Shivering Isles (Which is more of an expansion anyway)
Shivering Isles was an expansion. All other additional content for Oblivion was DLC, but Shivering Isles was officially an expansion.

 

I thought Shivering Isles was a DLC. My mistake. Why is anyone paying for this crap then? Did it cost $10-$15 for the Oblivion DLCs too, or were they something more reasonable given the content ($0.99-$1.99)? I guess it just further enforces my belief that the money spent on these would be better used funding the hard working mod community.

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Shivering Isles (Which is more of an expansion anyway)
Shivering Isles was an expansion. All other additional content for Oblivion was DLC, but Shivering Isles was officially an expansion.

 

I thought Shivering Isles was a DLC. My mistake. Why is anyone paying for this crap then? Did it cost $10-$15 for the Oblivion DLCs too, or were they something more reasonable given the content ($0.99-$1.99)? I guess it just further enforces my belief that the money spent on these would be better used funding the hard working mod community.

 

the prices for the the Oblivion DLC can be found @ http://obliviondownloads.com/StoreCatalog_...SubCategoryId=1

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  • 2 weeks later...
I buy the DLC for the content and ideas, it seems worth it to me, but im one person with a mod dream that requires their DLC.

 

So you are paying for modding content? Well if people are willing to do that, then maybe people should donate to the modding groups and tell them what they want the game to be like. That would seem to be a better way to spend your money. :)

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I buy the DLC for the content and ideas, it seems worth it to me, but im one person with a mod dream that requires their DLC.

 

So you are paying for modding content? Well if people are willing to do that, then maybe people should donate to the modding groups and tell them what they want the game to be like. That would seem to be a better way to spend your money. :)

 

I see the potential for a lot of scamming to occur, if that that happens.

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