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BlazeStryker

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In all honesty, leveling up or not is, well, a choice. People mod in ways to avoid leveling up a whole tone at the start or having to kill half a continent to get those higher levels at the end.

 

Then there's perks. If you've got the xp to level up when you're just trying to spend the perk point you got npw that your one-handed or whatever is high enough, the game forces you to levelup before you can do so.

 

This needs improvement.

 

Perk expenditure needs to be a separate process.

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