DaemonGrin Posted August 2, 2013 Share Posted August 2, 2013 Wanting to set the creatures in my mod to pc level multi with a minimum level of 15 max 55 - 60. Now I play test each level of my mod as I build it and noticed that it doesn't seem to calculate right. Seems like it likes to go up to 55 even if my character is 10. So I must be doing something wrong or the geck function is wonky. Leveling Data is as follows Level mult - 1.2 calc min 15 calc max 55 I must be misunderstanding the calc's I asked this before and thought I had it but guess not :tongue: Using the setup above does the min calc mean at minimum the creature will be 15 levels higher than the player and the max calc means it can be a maximum of 55 levels higher? if thats what it means then I know why my enemies are so powerful. However if it means that the levels will start increasing from 15 once the player hit's level 13 or w/e and will max out at lvl 55 once the player hits 45 or 46 then I don't know why my enemies are so killer. :wallbash: Thanks,Geoff Link to comment Share on other sites More sharing options...
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