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Need help with Leveling Data


DaemonGrin

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Wanting to set the creatures in my mod to pc level multi with a minimum level of 15 max 55 - 60. Now I play test each level of my mod as I build it and noticed that it doesn't seem to calculate right. Seems like it likes to go up to 55 even if my character is 10. So I must be doing something wrong or the geck function is wonky.

 

Leveling Data is as follows

 

Level mult - 1.2

 

calc min 15

 

calc max 55

 

I must be misunderstanding the calc's I asked this before and thought I had it but guess not :tongue:

 

Using the setup above does the min calc mean at minimum the creature will be 15 levels higher than the player and the max calc means it can be a maximum of 55 levels higher? if thats what it means then I know why my enemies are so powerful.

 

However if it means that the levels will start increasing from 15 once the player hit's level 13 or w/e and will max out at lvl 55 once the player hits 45 or 46 then I don't know why my enemies are so killer. :wallbash:

 

Thanks,

Geoff

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