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Advice requested - going to work on my first mod


openhearts

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I'm thinking of doing only retexture works, probably misc. items as people request them. One of my friends would like flagons/plates/precious gems/etc. to add just another layer of immersion. I haven't seen any gem retexs, so I want to make that my number #1 priority.

 

Problem I'm having is finding the textures for the precious gems. I can't find them in the texture folder. I'm a serious noob when it comes to mods though, so maybe I have to make an esp via the CK to texture them correctly?

 

Thanks in advance! <3

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I'm thinking of doing only retexture works, probably misc. items as people request them. One of my friends would like flagons/plates/precious gems/etc. to add just another layer of immersion. I haven't seen any gem retexs, so I want to make that my number #1 priority.

 

Problem I'm having is finding the textures for the precious gems. I can't find them in the texture folder. I'm a serious noob when it comes to mods though, so maybe I have to make an esp via the CK to texture them correctly?

 

Thanks in advance! <3

 

That last part doesn't... make sense.

 

However, after having a look I can agree that there are no textures to be found, and while I'm a huge noob, I can't seem to find anything assigned to them. They could be just coloured meshes.

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Indeed they are - the gemstone color in much of Skyrim's jewelry is set for the relevant vertices, not through a color in the texture. This mod has a bit of info in the description.

Edited by Jokerine
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Thank you! I've managed to get the FO3 Archive Utility working with Skyrim's BSAs. The gemstones are located not in the texture BSA, but the meshes. The FO3 utility has the option to extract and copy selected files from the BSA to a specified location. A full-blown tutorial on the subject would be useful, so maybe I'll work on that. Thanks for the discussion, guys.

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