SleepyBear64 Posted October 21, 2021 Posted October 21, 2021 (edited) Hey guys. I have just discovered that pressing E (or any other key I map to Activate) does nothing when I try to open an unlocked door or chest. I can talk to people, and pick up objects just fine. But when it comes to doors and chests, nothing. I am using a heavily modded game, and I have verified my main files through Steam to see if that makes a difference (it didn't). So apart from going through testing by disabling one mod at a time until I find the offending mod, does anyone have any ideas on how to fix this? Thanks in advance. (I can't play until I solve this, as I can't store items!) EDIT: I have discovered that this only happens AFTER I Fast Travel -ie: After loading from an earlier save, I can open chests and doors as per normal. But after a Fast Travel, the problem appears. Edited October 21, 2021 by SleepyBear64
anjenthedog Posted October 21, 2021 Posted October 21, 2021 from console (~) enableplayercontrols (afaik this enables all general interactives) then TAI (or maybe player.tai, never quite sure) (enables/disables player AI) <<< this is, in my experience, the likely culprit. TAI will respond with a message indicating whether you've enabled or disabled player AI. if it says disabled, then do it again to reenable. But I suspect it will instead say "player ai enabled" or something to that affect) beyond that...idk. maybe some buff issue or some mod fiddling with your permissions or a glitch that's gummed things up (in which case I usually backtrack on saves until I find one that works)
SleepyBear64 Posted October 21, 2021 Author Posted October 21, 2021 Thanks anjenthedog. I went back to an earlier save, and it worked until the MCM etc. had fully loaded, and then it stopped. I tried your first suggestion, and yeah, your suspicions were spot on. So it looks like an added mod is gumming it up, so I will have to go through the added mods one at a time to see what is causing it. Again, thanks for your suggestion, It was much appreciated.
anjenthedog Posted October 22, 2021 Posted October 22, 2021 Thanks anjenthedog. I went back to an earlier save, and it worked until the MCM etc. had fully loaded, and then it stopped. I tried your first suggestion, and yeah, your suspicions were spot on. So it looks like an added mod is gumming it up, so I will have to go through the added mods one at a time to see what is causing it. Again, thanks for your suggestion, It was much appreciated.No, yes, maybe... Although yes, it's possible, another mod is likely not the cause. The actual *cause* is most often a failed reset following certain flavors of action or interaction.TAI is set to OFF by the game when you enter certain interactions with other NPCs.When the interaction is complete, TAI is turned back on by the game as part of the concluding "cleanup"If that sequence is interrupted, for instance, by a "third" party crashing the scene (ex: a troll or dragon or whatever attacks after you've been defeated by a bandit, who is now deciding your fate) it can leave you stuck with TAI off, or some player controls off, (Pan, zoom., movement, whatever), etc. or some combo thereof.Granted, a mod could be the source of your issues, (might very well have been in this case) but remember that any time your "rights" are suspended during an interaction, if it is forcibly interrupted, it can break the cleanup sequence code and result in this condition. glad you got things fixed
SleepyBear64 Posted October 23, 2021 Author Posted October 23, 2021 Thanks anjenthedog. I went back to an earlier save, and it worked until the MCM etc. had fully loaded, and then it stopped. I tried your first suggestion, and yeah, your suspicions were spot on. So it looks like an added mod is gumming it up, so I will have to go through the added mods one at a time to see what is causing it. Again, thanks for your suggestion, It was much appreciated.No, yes, maybe... Although yes, it's possible, another mod is likely not the cause. The actual *cause* is most often a failed reset following certain flavors of action or interaction.TAI is set to OFF by the game when you enter certain interactions with other NPCs.When the interaction is complete, TAI is turned back on by the game as part of the concluding "cleanup"If that sequence is interrupted, for instance, by a "third" party crashing the scene (ex: a troll or dragon or whatever attacks after you've been defeated by a bandit, who is now deciding your fate) it can leave you stuck with TAI off, or some player controls off, (Pan, zoom., movement, whatever), etc. or some combo thereof.Granted, a mod could be the source of your issues, (might very well have been in this case) but remember that any time your "rights" are suspended during an interaction, if it is forcibly interrupted, it can break the cleanup sequence code and result in this condition. glad you got things fixed Actually, once the MCM finishes updating, I can still open things. But after I Fast Travel, this "interrupt" occurs. So far, the only thing that is blocked is Open (Door, Chest, etc). And I have yet to find a fix.
Recommended Posts