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LOD Generation Issue


RngrHawk

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Hi folks!

 

I'm currently working on a mod which requires editing of the WastelandNV cells, and not just objects but chunks of land. Now, for some reason, when I edit a piece of land and use World LOD, generating new meshes and textures results in the GECK essentially hitting the 'undo' button. It just regenerates the old chunks as they were before I even edited them. I did this successfully before, but it was so long ago I cannot remember exactly what I did to achieve this...

 

Could someone point me in the right direction here? I've been battling this for the past couple days and I just cannot figure out what's up with this!

 

Thanks for any help in advance!

 

Edit: I also forgot about one detail, whenever I generate meshes it seems as if the GECK is just skipping everything? It literally says 'Skipping existing cells...' and nothing else.

Edited by marekto98
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