RngrHawk Posted October 22, 2021 Share Posted October 22, 2021 (edited) Hi folks! I'm currently working on a mod which requires editing of the WastelandNV cells, and not just objects but chunks of land. Now, for some reason, when I edit a piece of land and use World LOD, generating new meshes and textures results in the GECK essentially hitting the 'undo' button. It just regenerates the old chunks as they were before I even edited them. I did this successfully before, but it was so long ago I cannot remember exactly what I did to achieve this... Could someone point me in the right direction here? I've been battling this for the past couple days and I just cannot figure out what's up with this! Thanks for any help in advance! Edit: I also forgot about one detail, whenever I generate meshes it seems as if the GECK is just skipping everything? It literally says 'Skipping existing cells...' and nothing else. Edited October 22, 2021 by marekto98 Link to comment Share on other sites More sharing options...
Mcdoye Posted November 22, 2021 Share Posted November 22, 2021 (edited) Have you used a program called LODgen? https://www.nexusmods.com/newvegas/mods/58562the Geck Lod Generator is very buggy and doesnt work most of the time. NVLODGen works very good and ive never had an issue with it. Edited November 22, 2021 by Mcdoye Link to comment Share on other sites More sharing options...
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