Zorkaz Posted October 22, 2021 Share Posted October 22, 2021 I have an Actor.He gets (Via script) put into a holding cell, afterwards he gets to be transported to the player. However the actor is invisible after this. Anyone knows a solution? Link to comment Share on other sites More sharing options...
Zorkaz Posted October 22, 2021 Author Share Posted October 22, 2021 ScriptsTo put him in the holding cell Function PickUp() Actor Rupert = CatMinkaAlias.getactorref() Rupert.moveto (HoldingMarker) Game.Getplayer().Additem (RCRRupertMiscItem) Status = 4 EndFunction Script on the misc titem to enable the rat again Actor Property RupertActorRef Auto MiscObject Property RCRRupertMiscItem Auto Event OnLoad() RupertActorRef.moveto (Game.Getplayer()) Utility.wait(0.1) Self.delete() EndEvent Link to comment Share on other sites More sharing options...
Evangela Posted October 24, 2021 Share Posted October 24, 2021 (edited) Edit: Disable the rat first, then move it and then enable it. See if that works. Edited October 24, 2021 by Rasikko Link to comment Share on other sites More sharing options...
Zorkaz Posted October 24, 2021 Author Share Posted October 24, 2021 That doesn't work either Link to comment Share on other sites More sharing options...
Evangela Posted October 26, 2021 Share Posted October 26, 2021 This is perplexing and the first known occurrence of a model failing to load after a move via MoveTo was completed. You can maybe try a different method, like not transporting it to a holding cell and instead just moving it with the player via some menu or something, like a holotape. Link to comment Share on other sites More sharing options...
Zorkaz Posted October 26, 2021 Author Share Posted October 26, 2021 That's what I did on my first try1. Disable2. Moveto Player and Enable Same results. Additional info: the rat's a unique actor and persistent Link to comment Share on other sites More sharing options...
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