Imca Posted August 5, 2013 Share Posted August 5, 2013 (edited) So ummm I have tried about every thing I can think of, I have inported this mesh into blender multiple times, exported it, delt with issues of multiple scene roots, all sorts of problems.... for something I would have thought would have been really simple, this is why I am coming here for help... After fighting it and fighting it, and eventualy just giving up after 4 hours, I was wondering if some one would be kind enough to just do it for me.... or tell me what I am doing wrong atleast, sorry... I just want to attatch this https://dl.dropboxusercontent.com/u/71038395/Fallout/Armblade_Detonator.nif to this https://dl.dropboxusercontent.com/u/71038395/Fallout/wristbladegloves.nif so I can properly use it as an armor addon instead of a weapon, but all I get is this https://dl.dropboxusercontent.com/u/71038395/Fallout/detoglove.nif which wont display the flashy part, just the braces in game.... Sorry. Edited August 5, 2013 by Imca Link to comment Share on other sites More sharing options...
nivea Posted August 5, 2013 Share Posted August 5, 2013 I assume you made sure to rig the item and give it the proper clothing shader? Link to comment Share on other sites More sharing options...
Imca Posted August 5, 2013 Author Share Posted August 5, 2013 (edited) .... Nope, that would probaly be the problem then... How do I do that? Sorry. Edit : It does have a shader, but the part invisible was riped from a weapon, do I have to make changes? Edited August 5, 2013 by Imca Link to comment Share on other sites More sharing options...
nivea Posted August 5, 2013 Share Posted August 5, 2013 During exporting the mesh there is a Shader Options section, make sure the option is clicked for Cloth. Link to comment Share on other sites More sharing options...
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