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Imca

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  1. Any update on this? This is honestly the mod that would get the most enjoyment from me as stupid as it may sound. :c
  2. Is the new creation kit worse then the old ones? I used to do a bit of personal moding and have not got a chance too yet, but all I have heard is complaints about tis new GECK.
  3. Hey, in my case I don't check the forums much, and only bothered just for this. :laugh: I am glad to see it being worked on though, I honestly can't wait for it to be done, since that was my favriote mod for NV by far. Will the silver/white skintone still be an option though? I kind of liked it much more then the flesh tone, sorry.
  4. I dont know how hard this one would be but it seems simple enough since I checked with the ingame console and it seems to work by giving the robot an unatural scale in the first place. Would any one be willing to make a mod that nullifies the added size from Sentrybot and Robobrain torsos so that they can be used in most places without getting stuck on every thing in sight?
  5. I have tried doing this my self, just for the fun of being able to play rex power colt in the main game, but I cant figure out where the models for the player charecters are stored. If any one is willing to help or do this, It would be greatly apreciated, sorry.
  6. Cant apply the robot damage sparks to the player like you can robots? Is that part about the player hardcoded too? Just kidna curious since robit NPC's have a diffrent wound effect. As for a sugestion : What about a upgrade that would let you power energy weapons with your body?
  7. Sorry for the double post, but I ran into a new problem on the second step. I tried to oppen up the Wheaton armory, and get to placing stuff... the actual armory part, with the guns, refuses to load in geck...
  8. My issue is two fold really. 1) I download so many mods I have a hard time remembering which ones I downloaded where to endorse them, I think I am running 70 mods right now? although 5-10 are made by myself. 2) As some one who just mods for the hell of it, and to make her own fun usualy deciding "Oh an X would be nice, why dont I go make an X", I never really relised endosments mater to some people, because I always saw modding as something you do for fun yourself... Sorry.
  9. Is there an easy way to remove all of a mods item placment? I downloaed one of the large unique weapon compilations for personal use, the thing is however I dont want the default placment they use.... I downloaded it because I alwasy felt military bases are too barren in terms of content, sure there often full of gear, but it is the same cookie cutter gear you could get any where, this often makes raiding them not rewarding. Is there a way to delete all of the mods item placment in one go, so that I can place them in military bases and not have duplicates? Sorry.
  10. .... Nope, that would probaly be the problem then... How do I do that? Sorry. Edit : It does have a shader, but the part invisible was riped from a weapon, do I have to make changes?
  11. So ummm I have tried about every thing I can think of, I have inported this mesh into blender multiple times, exported it, delt with issues of multiple scene roots, all sorts of problems.... for something I would have thought would have been really simple, this is why I am coming here for help... After fighting it and fighting it, and eventualy just giving up after 4 hours, I was wondering if some one would be kind enough to just do it for me.... or tell me what I am doing wrong atleast, sorry... I just want to attatch this https://dl.dropboxusercontent.com/u/71038395/Fallout/Armblade_Detonator.nif to this https://dl.dropboxusercontent.com/u/71038395/Fallout/wristbladegloves.nif so I can properly use it as an armor addon instead of a weapon, but all I get is this https://dl.dropboxusercontent.com/u/71038395/Fallout/detoglove.nif which wont display the flashy part, just the braces in game.... Sorry.
  12. The thing is though, I want the efect to activate even if nothing was hit... Sorry.
  13. It is intended to run on every punch yes, I am trying to make a thing right now that detonates all the players explosives when the punch, but this is just a test really as I plan to be making more unarmed weapons in general, and if I can get a script to do that, I can make some really unique ones.... like posibly even a rocket fist. Thats kind of an issue I have with mods right now, there is no love for unarmed players, dispite punching being very fun. >.>
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