shadowdx1 Posted March 3, 2009 Share Posted March 3, 2009 Not sure what happen, but Before i patch from 1.0 to 1.1 for the Operation Achorage DLC to work~ all the Console Commands and codes works fine, after patching codes like "tmm1" to reveal all Map makers, or codes such as player.additem 31944 10000 (scrap metals) dont even work anymore, and lot more, pretty much any MISC codes or alot other codes doesnt seem to work? is this like some kind of Bug from patch 1.1 does? or what? any solution that can resolve this? need hellp =[[[ Thanks in advance... Link to comment Share on other sites More sharing options...
PureSnipe Posted March 3, 2009 Share Posted March 3, 2009 Did you do a google search? There might be something in the fallout.ini that needs to be updated to allow use of the control panel. I know in some you have to change a line from EnableCheats=0 to EnableCheats=1Not sure about it, I haven't updated to 1.1 for a few reasons :whistling: Link to comment Share on other sites More sharing options...
shadowdx1 Posted March 3, 2009 Author Share Posted March 3, 2009 EnableCheats=0 ay~ to 1 hmm interesting.... yes i actually spends alot of time researching this problem around the net and hopin to find a solution to fix this problem, reason i updated to 1.1 is because i want to play the Operation Anchorage DLC, otherwise i woudlnt of update it, and all the cheat code wud work!! The problem is, Console Commands Code such as "TGM" or Player.additem (weapon codes) those one works. but when it comes to spawning items codes or something, it just pop up as wrong command script or something im like sigh....what now u know? so im starting to wonder if this happen to others? but ill take a look in the .ini files now and see if the enable cheat is set to 1 or 0 =] *okay i tried and everything in the ini files seems okay~ * but this is what happen ingame when i try some codes such as spawning scrap metals. This is when im trying to spawn StealthBoy as im typing this... SCRIPTS: Script 'SysWindowComplileAndRun', line 1:Item 00043e94 not found for parameter Object ID.Compliled script not saved! Link to comment Share on other sites More sharing options...
PureSnipe Posted March 3, 2009 Share Posted March 3, 2009 Sounds to me like they went and changed the ID codes of the items. Find a Stealth Boy, click it with the console open, and see if the ID is the same as it used to be. If not, then well, this is gonna be fun.... :wallbash: I DO recall Bethesda saying they modified certain things with the DLC. Chances are they didn't really modify it, they just made a new one to replace the old. New ID code then. Link to comment Share on other sites More sharing options...
VengfulSoldier Posted March 4, 2009 Share Posted March 4, 2009 Actually they changed all of the ID codes for the different items and some of the cheats to make gamers actually try to beat the game fairly or something. They could just be being evil and changed them on us to piss gamers off and have fun like hackers. Link to comment Share on other sites More sharing options...
PureSnipe Posted March 4, 2009 Share Posted March 4, 2009 Probably just to have fun, or because it wasn't the exact same member of the previous development team working on the IDs this time around. There's always the console "help" command, which lists em all. Thanks Bethesda, for giving us more to look through than we care to! Link to comment Share on other sites More sharing options...
shadowdx1 Posted March 4, 2009 Author Share Posted March 4, 2009 Probably just to have fun, or because it wasn't the exact same member of the previous development team working on the IDs this time around. There's always the console "help" command, which lists em all. Thanks Bethesda, for giving us more to look through than we care to! ah i see~ thanks well if they really did change Item ID codes? is it possible to extract the codes off the Fallout 3.esm again and obtain the New List of changes? coz its a pain in the ass especially when i used to be able to spawn anything i want then after wanting to get the New Stealth Chinese Suit in OP: A DLC the game require user to update to 1.1 but this is where all the down sides is~ some codes doesnt work not all doesnt work.. only some section such as items, spawning money works and stuff i dont know why lol~ tgm god mod works but hardly need that anyway~ but back to my point. well i try ur way by typing in the console "Help" it only show up these few option which i try typing them nothing happen so what do i have to do to get the NEW Item ID? and i dont even know where to find one..cant remember lol so long ago i finished the game lol~ well here is the picture of the options that came up when i type Help in the Command Console. http://img.photobucket.com/albums/v283/ps2city/HelpCommand.jpg Link to comment Share on other sites More sharing options...
PureSnipe Posted March 5, 2009 Share Posted March 5, 2009 My guess is you could, as it would have had to be updated in there for it to work properly. Link to comment Share on other sites More sharing options...
shadowdx1 Posted March 5, 2009 Author Share Posted March 5, 2009 ah i see~ well i work out whats really happening now~ With the MISC codes apparently they just added 3 to 4 New Digits Infront of the Old Codes for Misc, and whats even more funny, after looking through the codes one by one using the show inventory way i figure out.. i was manage to work out they only added 0300 infront of all the MISC codes list...how funny as for others such as i think it was weapons sometime its like 170 infront of the old codes or something so weird, but yer thanks for the help though~ =]]] Link to comment Share on other sites More sharing options...
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