Macman253 Posted August 10, 2013 Share Posted August 10, 2013 Elves were around but Snow Elves were present and the Dwemer still existed, a number of things. On the general whole not much has changed... Link to comment Share on other sites More sharing options...
FennecFyre Posted August 11, 2013 Author Share Posted August 11, 2013 (edited) Since nobody else is joining, I'll go ahead and start up the thread. http://forums.nexusmods.com/index.php?/topic/1072693-alduins-rise/ Edited August 11, 2013 by FennecFyre Link to comment Share on other sites More sharing options...
FennecFyre Posted November 17, 2013 Author Share Posted November 17, 2013 Okay, so Mac has PMed me telling me that Tordin's original creator, OminousVoice, wants to join the roleplay and take control of Tordin, while Mac will be playing a new character, Raj Shazir the pirate captain Redguard. The reason I wanted to make this an OOC conversation is because it might take longer to decide. Cause y'see, Raj's ship is an airship. On one hand, WOOHOO airships! They're epic. Not to mention that our cast will be able to travel much quicker. The downsides to this, however, would be that events couldn't really happen on the road aside from dragon battles (although as I said, the trips will be shorter so we wouldn't need as many road events to break up the dullness), the fact that horses would be somewhat useless, and that the ship will require the whole group to crew. How do you guys feel about having the gang travel by air? Link to comment Share on other sites More sharing options...
OminousVoice Posted November 17, 2013 Share Posted November 17, 2013 Hi, I'm the new guy : D I would suggest having the airship require a large amount of fuel (coal, soul gems, or whatever does fuel it) to operate. Having exhausted most of its supply on the trip to Skyrim, it would have to make pit stops along the way to resupply. Link to comment Share on other sites More sharing options...
twentynine29 Posted November 17, 2013 Share Posted November 17, 2013 Airships are great! They're actually lore friendly and dragon fights will be a lot more epic. Ominous also has a good point. It will be a necessity to do side quests and dungeon delving to gather resources for the ship. A little idea of mine is due to the scarcity of the resources, the crew won't dig up as much fuel. Therefore, the ship might not fly as high or fast as it normally would which makes it easier to see random encounters and other stuff below. Link to comment Share on other sites More sharing options...
Keanumoreira Posted November 18, 2013 Share Posted November 18, 2013 (edited) Welcome to the rp Ominous. I'm not really familiar with the whole airship concept, but I don't really see a problem with it. Edited November 18, 2013 by Keanumoreira Link to comment Share on other sites More sharing options...
Macman253 Posted November 18, 2013 Share Posted November 18, 2013 Here is a picture of the Jazeera. http://gamer-mods.ru/_ld/9/59098238.jpg She requires Coal to heat the furnaces to warm the air to keep her aloft. But her thruster engines to help her rundown dragons in midair require Dwarven Oil, otherwise her sails and the wind guide her. On her bow is a salvaged dwarven ballista, it is used to latch the ship onto Dragons and launch nets at them to bring them down. The Dragon skeleton on her bow is the very same skeleton of the dragon that charbroiled Shazir's crew. He was able to kill it and salvage his ship so he mounted it's skeleton to its bow. Link to comment Share on other sites More sharing options...
Xion136 Posted November 18, 2013 Share Posted November 18, 2013 Well, I'm game. Teresse is a flying nut - being in the air is something she'd enjoy. My only wonder is why a pirate would be helping - unless this pirate has personal beef with Alduin... Link to comment Share on other sites More sharing options...
Macman253 Posted November 18, 2013 Share Posted November 18, 2013 He has a personal beef with all dragons. One of them wiped out his crew... and that alone is more then enough reasons to refit his ship and hunt each and everyone of them. Link to comment Share on other sites More sharing options...
Macman253 Posted November 18, 2013 Share Posted November 18, 2013 (edited) Username: Macman253 Name: Captain Raj Shazir Gender: Male Race: Redguard Age: 33 Equipment: His scimitar, Scourge. A knife, throwing knives. Bottle of Firebrand Wine, Alto Wine Bombs. Personality: Roguish, loves stealing from authority figures, hates Thalmor and Dragons. Strengths: Adept at piloting his skyship, expert swordsmen. Extensive knowledge of alchemy and explosives. Weaknesses: Brash, will engage Thalmor and Dragons without thought of his own life. Appearance: History: Raj started his career of thieving on the streets of Stros M'kai, picking pockets kept him fed and his fists kept him alive. When Raj was 13 the Khajiit pirate known as Razir encountered the young redguard, the boy had cut his purse. Razir ordered his crewmen to capture the child and when they inevitably did capture him Razir took the boy in. Raj soon became First Mate aboard the Skyship, Sky-Cat. After several years of piracy around Tamriel, Razir retired and the ship fell to Raj's hands. While on a trading mission to Skyrim Alduin resurfaced, a dragon attacked his ship, it's fire breath sweeping the deck of the Jazeera, killing most his crew. Shazir was able to kill the dragon with a dwemer ballista he had looted and extinguish the flames aboard his ship, it's sails in shambles and leaking air Raj was forced to set the airship down in Lake Honrich outside of Riften. He personally salvaged wood from the ships at the bottom of the lake and coated them in black tar, making them resistant to fire. Using deer hide he was able to patch the sails, with the oil and coal he traded all his loot for he was able to bring the Jazeera into fighting shape but she would never again be able to fly above the clouds or to the tallest peaks. Faction: Thieves Guild (Formerly) Black Hand Pirates (Currently) Other: His Skyship, Jazeera. Capable of being crewed by one but only five are needed. Hardened wood to make it resistant to fire, bares a massive dwarven ballista that is used to snare unexpecting ships, or dragons. Makes no noise during flight, perfect for sneaking up on cities or attacking Dragons. Edited November 18, 2013 by Macman253 Link to comment Share on other sites More sharing options...
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