3mjolnir3 Posted November 5, 2021 Share Posted November 5, 2021 I just got back into modding oblivion and I'm trying to remember the ropes. I forget, can someone remind me how to get rid of the painted tree shadows on the ground texture after generating regions in the CS? When you place a tree in a cell from the object window it's fine but when moving a tree generated by the region editor it creates a black spot on the ground that doesnt go away, any way I can get rid of it? Link to comment Share on other sites More sharing options...
Pellape Posted November 6, 2021 Share Posted November 6, 2021 I do not know? Is not shadows something general you turn on and off in the Options or does the shadows you did mention still remain? Link to comment Share on other sites More sharing options...
3mjolnir3 Posted November 7, 2021 Author Share Posted November 7, 2021 I fixed it, you just have to obliterate everything in region editor. Trees have dynamic shadows in game, but they also have a painted shadow on on the ground if you use region editor, and if you move a region spawned tree the shadow stays there. The only way I could erase it was deleting in the region editor, but I was hoping there was a way I could do it without obliterating everything. Link to comment Share on other sites More sharing options...
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