Kodokuuu Posted November 7, 2021 Share Posted November 7, 2021 So I have the creation kit and the ba2 archiver but I am still not 100% how to properly do it with for example the Private Military Company mod that has materials, meshes and textures. How do I go about packing these and keeping them functioning in the game? Thanks for your help! Link to comment Share on other sites More sharing options...
pepperman35 Posted November 7, 2021 Share Posted November 7, 2021 Take a look at kinggath's Bethesda Mod School: CK 106 - Creating BA2 Files..8:58 Creating BA2/extracting vanilla BA2 files (using Archive2) Link to comment Share on other sites More sharing options...
Recommended Posts