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Geck: Armor/leveled lists


Zexan

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I'm making some NPCs to add to the Leveled Character Lists by changing the premade NPCs and changing the ID and name. The problem I am having is that after I remove the random armor and helmet lists in their inventory and replace them with my own, I find that in the game they will still be wearing armor from the list that I removed. They will also not be carrying anything that I've added to their inventory.

 

I can go in and change hairstyles or something like that and it shows up in game just fine, but any changes I make in the inventory don't seem to have any effect in game. Does anyone have any idea what could be causing my altered NPCs to be reverting to whatever inventory the premade NPCs had?

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Make sure any merged or bashed patches have been rebuilt, also make sure no other mod is editing that same NPC which would cause a conflict with your mod.

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