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Invisibility on Death


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I would love to see a mod that implements a power/spell that when activated/casted causes whoever your character kills via a sneak kill to become cloaked with an invisibility effect.

 

So they would be dead, and have the invisibility spell active.

The point of this is that while the NPC is dead & invisible their death won't alert other NPC's. So if another NPC was to walk by the body, they wouldn't even notice it. It would help stealth based characters stay hidden without needing to wait forever for other local NPC's to stop trying to detect you.

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I would love to see a mod that implements a power/spell that when activated/casted causes whoever your character kills via a sneak kill to become cloaked with an invisibility effect.

 

So they would be dead, and have the invisibility spell active.

 

The point of this is that while the NPC is dead & invisible their death won't alert other NPC's. So if another NPC was to walk by the body, they wouldn't even notice it. It would help stealth based characters stay hidden without needing to wait forever for other local NPC's to stop trying to detect you.

An idea would be to make a custom invisibility effect and allow it to persist through death, which is easily doable via CK with no real modding experience. But then creating a script to apply the effect upon a successful sneak kill, would be the 2nd step, still doable but a bit more complex.

 

Do you have any experience modding with CK?

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I would love to see a mod that implements a power/spell that when activated/casted causes whoever your character kills via a sneak kill to become cloaked with an invisibility effect.

 

So they would be dead, and have the invisibility spell active.

 

The point of this is that while the NPC is dead & invisible their death won't alert other NPC's. So if another NPC was to walk by the body, they wouldn't even notice it. It would help stealth based characters stay hidden without needing to wait forever for other local NPC's to stop trying to detect you.

An idea would be to make a custom invisibility effect and allow it to persist through death, which is easily doable via CK with no real modding experience. But then creating a script to apply the effect upon a successful sneak kill, would be the 2nd step, still doable but a bit more complex.

 

Do you have any experience modding with CK?

 

 

Yes, I do. But not with creating scripts. I know my way around the CK's basic/intermediate functions pretty well.

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I would love to see a mod that implements a power/spell that when activated/casted causes whoever your character kills via a sneak kill to become cloaked with an invisibility effect.

 

So they would be dead, and have the invisibility spell active.

 

The point of this is that while the NPC is dead & invisible their death won't alert other NPC's. So if another NPC was to walk by the body, they wouldn't even notice it. It would help stealth based characters stay hidden without needing to wait forever for other local NPC's to stop trying to detect you.

An idea would be to make a custom invisibility effect and allow it to persist through death, which is easily doable via CK with no real modding experience. But then creating a script to apply the effect upon a successful sneak kill, would be the 2nd step, still doable but a bit more complex.

 

Do you have any experience modding with CK?

 

 

Yes, I do. But not with creating scripts. I know my way around the CK's basic/intermediate functions pretty well.

 

I am in the same situation. I don't know scripting, but I do want to learn how. So I might like to help with this if I can.

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I was thinking of implementing a similar idea to my Gifts of the Outsider mod, which is based on Dishonored. I don't know how familiar you are with Dishonored but that has a mechanic where sneak kills result it the opponent being reduced to ash. This prevents other NPCs from being alerted by the dead body. As you can see, quite similar to your idea.

 

I've had a lot of experience with scripting for my other mods and this functionality seems quite doable at a first glance.

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I was thinking of implementing a similar idea to my Gifts of the Outsider mod, which is based on Dishonored. I don't know how familiar you are with Dishonored but that has a mechanic where sneak kills result it the opponent being reduced to ash. This prevents other NPCs from being alerted by the dead body. As you can see, quite similar to your idea.

 

I've had a lot of experience with scripting for my other mods and this functionality seems quite doable at a first glance.

 

I would love to see your take on this idea. I use both your Gifts of the Outsider, and Throwing Weapons Redux mods and they're simply astounding. I hope you do decide to give this a go!

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Just dropping in with a quick update on my progress. So far I have managed to get an effect, that is very similar to shadow kill, working. A sneaking kill move will now result in your opponent disintegrating into a pile of ash (The effect is similar to that of a reanimated character dying). This ash pile is then completely ignored by guards, other bandits e.t.c. This makes it excellent for stealth characters picking off opponents one by one, without raising any alarm.

 

I hoping to include this in a update in the next couple of days so keep an eye out.

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