learn34 Posted August 10, 2013 Share Posted August 10, 2013 (edited) I'm trying to make a small weapon mod which would bring the Railgun from Halo 4 into New Vegas/FO3. I already have a model I got off of blend swap, however I need to modify it. Rather than spend the time it will take to learn how to use blender 2.4x (the .nif scripts don't work with the newest version), I would like to use PTC's Creo Parametric (which I am already proficient with). However, having exported the model from blender into a .obj file, Creo, which is capable of reading .obj files, doesn't see the exported file. Does anyone know why this might be, and/or how to fix this issue? Thanks in advance for any help! Edited August 10, 2013 by learn34 Link to comment Share on other sites More sharing options...
DaemonGrin Posted August 10, 2013 Share Posted August 10, 2013 Not familiar with Blend Swap are the models 100% hand made or are there possibly rips on there? Link to comment Share on other sites More sharing options...
learn34 Posted August 10, 2013 Author Share Posted August 10, 2013 As far as I know they are original. Here is the site, and the page I got the model from in particular:http://www.blendswap.com/http://www.blendswap.com/blends/view/68841 Link to comment Share on other sites More sharing options...
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