fallingrising Posted March 7, 2009 Share Posted March 7, 2009 Feedback would be appreciated from some of the more skilled modders, especially when it comes to creating races. I have been racking my brain trying to see if it is possible to have different races in a mod use different body meshes and textures. For example, if a mod used Exnem EC as the body model, could that same mod contain a race that used BAB, or UFF? I have never seen this done. I think it is not as simple as redirecting the texture paths in the Body Data screen. I have tried that without success. I believe I need to know how to redirect a race to a different mesh folder, one that contained the BAB meshes. That way the meshes would match the textures. Any help would be appreciated. Or if I could be directed to a good tutorial. The race creation tutorials in the Construction Set Wiki do not answer this question. Thanks in advance for the help. Link to comment Share on other sites More sharing options...
Eshenaleros Posted March 7, 2009 Share Posted March 7, 2009 take a look at this: http://www.tesnexus.com/downloads/file.php?id=14326 it's a set of scripts that makes it so you can have specific meshes for specific races. here's an example of a race using this: http://www.tesnexus.com/downloads/file.php?id=21285 Link to comment Share on other sites More sharing options...
fallingrising Posted March 9, 2009 Author Share Posted March 9, 2009 take a look at this: http://www.tesnexus.com/downloads/file.php?id=14326 it's a set of scripts that makes it so you can have specific meshes for specific races. here's an example of a race using this: http://www.tesnexus.com/downloads/file.php?id=21285 Thank you! I will take a look. Link to comment Share on other sites More sharing options...
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