b0bulat0r Posted November 16, 2021 Share Posted November 16, 2021 Hi guysI've been working on building a vault in the CK on and off for a couple of years now,its absolutely huge and everything was fine until now I've started getting issues walking around my vault in game I get this horrible visual issue/ mirror/tearing screenshots here https://i.imgur.com/3RRTjQ6.pnghttps://i.imgur.com/C819p4K.png I know it is because there are a huge number of objects in the cell, but I'm trying to find a solution that doesn't cause me to have to delete a mass of stuff I've tried turning down the object draw distance,changing between full screen and windowed/borderless.updating graphics card driver.changing vsync settings in nvidia control panel My Machine is running Windows 10 Version 21H1 I have 32GB of Ram,Intel i7-10700K CPUNivida Geforce RTX 3060 ti Graphics CardOver a TB of free space on the drive What else can I do to fix this? :sad: been working on it for a really long time and I'm almost finished with it, but this has really sapped all the joy out of it for me. hoping that someone has a fix for me. many thanks regards Rob. Link to comment Share on other sites More sharing options...
KrZny Posted November 23, 2021 Share Posted November 23, 2021 (edited) This looks exactly like what happens when you turn off collision and walk out of bounds. Maybe you have missed something related to the bounds of the cell you are occupying?(honestly I love this effect, and think of it as a temporary magic mushroom trip, I can see how it would be frustrating if it persists. I have seen this sort of behavior in multiple games when it comes to how the world is rendered in out of bounds regions, and this may be related to the game's engine itself.... maybe even your vault is too large? i dunno.) Edited November 23, 2021 by KrZny Link to comment Share on other sites More sharing options...
b0bulat0r Posted November 24, 2021 Author Share Posted November 24, 2021 Yep, I'm sure it's not got any gaps, because the cell is also a workshop and if I load a game before I build a bunch of stuff in the workshop its fine, but once I build alot of things this is what happens, if it was a bounds issue it would happen 100% of the time.This looks exactly like what happens when you turn off collision and walk out of bounds. Maybe you have missed something related to the bounds of the cell you are occupying?(honestly I love this effect, and think of it as a temporary magic mushroom trip, I can see how it would be frustrating if it persists. I have seen this sort of behavior in multiple games when it comes to how the world is rendered in out of bounds regions, and this may be related to the game's engine itself.... maybe even your vault is too large? i dunno.) Link to comment Share on other sites More sharing options...
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