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Custom textures not appearing on item model.


DrPootman

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Hi all, I'm new to this so sorry if this isn't the right place to ask.

So I made some custom weapons for F:NV and some textures to go with them.
When I hold any of the weapons in first person, I can see the custom texture I applied, however when I drop the item on the ground, the weapon uses the default textures for it.

For example, I made a grenade rifle with a texture where the stock is gray instead of brown and while that texture is visible in first person and while I hold the weapon in third person,
when I drop the weapon on the ground to inspect it, it uses the default grenade rifle texture.
So how do I fix that problem so that both the world model and first person model use the same texture?

Thanks in a advance.

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