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Broke my game :(


olha2

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Hello,

oke straight to the point now:

when i start oblivion before it reaches the main menu i get a loading screen (which is verry normal for me) but then it crashes, i have no idea what i did

if there is any info u need so u can help me please tell me,

 

Load Order:

 

Active Mod Files:

00  Oblivion.esm
01  CastleWestWeald.esm
02  You Are Here.esm
**  All Natural Base.esm  [Version 1.2]
03  Cobl Main.esm  [Version 1.72]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.35Beta]
05  Mart's Monster Mod.esm  [Version 3.7b3p3]
06  Mart's Monster Mod for OOO.esm  [Version 0.9.9MB3]
07  Armamentarium.esm  [Version 1.35]
08  Kvatch Rebuilt.esm
09  Better Cities Resources.esm  [Version 5.2.3]
0A  A_Bloody_Mess.esm
0B  Lamps of Oblivion Master.esm
0C  Better Cities .esp  [Version 4.7.0]
0D  LoadingScreens-AddOn.esp
**  All Natural.esp  [Version 1.2]
**  All Natural - SI.esp  [Version 1.2]
**  Immersive Interiors.esp  [Version 0.8.1]
0E  OBGE - Liquid Water.esp
0F  Better Bell Sounds.esp
10  Atmospheric Oblivion.esp
11  Sounds of Cyrodiil.esp  [Version 1.1]
12  WindowLightingSystem.esp
13  AmbientDungeons.esp  [Version 1.3]
14  Akatosh Mount By Saiden Storm.esp
15  Book Jackets Oblivion.esp
16  VipCxj_BulletCamera.esp
17  ColourWheels LOD project (Imperial City).esp
18  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
++  Extended Death Camera.esp
19  Lamps of Oblivion.esp
1A  Portable Campsite - Quickstart.esp
++  Regrowing Nirnroot - Normal Plant.esp  [Version 1.01]
1B  FormID Finder4.esp
1C  kuerteeCleanUp.esp
1D  Sprinting.esp
1E  Streamline 2.1.esp
1F  Dynamic Map.esp  [Version 2.1.1]
20  DLCHorseArmor.esp
21  DLCOrrery.esp
22  DLCVileLair.esp
23  DLCSpellTomes.esp
24  Thieves Arsenal.esp
25  DLCThievesDen.esp
26  Cobl Glue.esp  [Version 1.72]
27  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
28  Bob's Armory Oblivion.esp
29  Oscuro's_Oblivion_Overhaul.esp  [Version 1.35Beta]
++  ArmamentariumLL.esp  [Version 1.35]
2A  ArmamentariumArtifacts.esp  [Version 1.35]
2B  OOO 1.32-Cobl.esp  [Version 1.72]
2C  Mart's Monster Mod.esp  [Version 3.7b3p3]
2D  Mart's Monster Mod for OOO.esp  [Version 0.9.9MB3]
2E  MMM-Cobl.esp  [Version 1.69]
2F  Castle Ravenpride.esp  [Version 1.01]
30  TalosBridgeGateHouse.esp
31  A Sneaky Buy - BETTER CITIES.esp
32  Adaman Fortress.esp
33  Assassin's Hideout v1.1.esp
34  Castle Eltz.esp  [Version 1.5]
**  Castle Eltz - AN Patch.esp  [Version 1.5]
35  Castle Eltz - Mannequin Stands.esp  [Version 1.5]
++  Castle Eltz - Cobl Books.esp  [Version 1.5]
36  Castle Eltz - Cobl Patch.esp  [Version 1.5]
37  Castle_Domrose_V1.2.esp
38  CastleWestWeald.esp
39  Castle_Highrock.esp
3A  Chapel Sanctuary.esp
3B  Highwood.esp
3C  Highwood-Cobl-Support.esp
3D  Kvatch Rebuilt.esp
++  Kvatch Rebuilt Weather Patch.esp
3E  MountainShackR13.esp
3F  M_M_TreeHouse.esp
40  Sbturm_Penthouse.esp
41  Secret Hideout.esp
42  Side's Bravil House.esp
++  Side's Bravil House (COBL).esp
43  SbtP_ad cobl.esp
44  Thieves Highway Anvil (Eng).esp
45  VaultsofCyrodiilBC.esp
46  Woodsman Home_1_2.esp
47  DLCShiveringIsles.esp
48  DLCFrostcrag.esp
49  Lost Paladins of the Divines.esp
4A  HoarfrostCastle.esp
4B  ElsweyrAnequina.esp
4C  xuldarkforest.esp  [Version 1.0.5]
4D  xulStendarrValley.esp  [Version 1.2.2]
4E  xulTheHeath.esp
4F  XulEntiusGorge.esp
50  xulFallenleafEverglade.esp  [Version 1.3.1]
++  Anequina-Fallenleaf-Patch.esp
51  xulColovianHighlands_EV.esp  [Version 1.2.1]
52  xulChorrolHinterland.esp  [Version 1.2.2]
53  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
54  xulBravilBarrowfields.esp  [Version 1.3.3]
55  xulLushWoodlands.esp  [Version 1.3.1]
56  HoarfrostCastle-LushWoodlands patch.esp
57  xulAncientYews.esp  [Version 1.4.3]
58  xulAncientRedwoods.esp  [Version 1.6]
59  xulCloudtopMountains.esp  [Version 1.0.3]
5A  xulArriusCreek.esp  [Version 1.1.3]
5B  xulPatch_AY_AC.esp  [Version 1.1]
5C  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]
5D  xulPantherRiver.esp
5E  xulRiverEthe.esp  [Version 1.0.2]
5F  xulBrenaRiverRavine.esp  [Version 1.1.1]
60  xulImperialIsle.esp  [Version 1.6.7]
61  TalosGatehouse + ULImperialIsle.esp
62  xulBlackwoodForest.esp  [Version 1.1.0]
63  xulCheydinhalFalls.esp  [Version 1.0.1]
64  KvatchRebuilt-CheydinhalFalls patch.esp
65  CastleRavenpride-CheydinhalFalls patch.esp
66  xulAspenWood.esp  [Version 1.0.2]
67  xulSkingradOutskirts.esp  [Version 1.0.2]
68  xulSnowdale.esp  [Version 1.0.4]
69  xulCliffsOfAnvil.esp  [Version 1.12]
6A  xulSilverfishRiverValley.esp  [Version 1.0.2]
6B  xulJerallGlacier.esp  [Version 1.0.0]
6C  xulTheEasternPeaks.esp  [Version 1.0]
6D  CastleEltz-EasternPeaks patch.esp  [Version 1.0]
6E  ImpeREAL Empire - Unique Forts.esp
6F  UL II Immersive Prison Sewer exit.esp
70  Castle_Seaview.esp
++  CastleSeaview+LostCoast Patch.esp  [Version 1.0]
71  Castle Wolfspike2.esp
72  ImpeREAL Empire Unique Cities - Sutch.esp
73  RealisticFlora.esp  [Version 2.7.0]
74  RealisticFlora - DLCFrostcrag.esp  [Version 2.7.0]
75  Armored Skeletons (LL).esp
76  Better dungeons.esp
77  A Bloody Mess - Bloody Fights.esp
78  Lights.esp
79  Masters Alive.esp
7A  Regional Legion Soldiers by Ionis.esp
7B  Repair_Anytime-9384.esp
7C  lorecreatures.esp
++  Carry_all_you_want-5118.esp
7D  RealisticForceHigh.esp
7E  Multiple Creature Summoning.esp  [Version 1.0]
7F  sjdDetectArrow.esp
80  MidasSpells.esp
++  Potion_Unlimiter-1948.esp
81  attack and hide harder v2.1.esp
82  Enhanced Grabbing.esp  [Version 0.5]
++  More Magicka x25.esp
83  Toaster's Legendary Mastery.esp  [Version 3.44]
++  FastTravelAllowed.esp
84  _Ren_BeautyPack_full.esp
85  Cobl Races.esp  [Version 1.52]
86  KT_CustomRaceFix.esp
87  Better Cities Full.esp  [Version 5.2.3]
88  Better Cities - VWD of the IC.esp  [Version 4.7.0]
89  Better Imperial City.esp  [Version 5.2.3]
++  Better Cities - All Natural.esp  [Version 4.9.5]
++  Better Cities - Unique Landscape Barrowfields.esp  [Version 5.1.2]
8A  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 5.1.0]
8B  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 5.0.0]
++  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 5.1.0]
++  Better Imperial City FPS Patch.esp  [Version 5.2.1]
8C  Better Cities - COBL.esp  [Version 2.1]
++  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]
8D  Shining Creatures.esp  [Version 1.2]
**  Shining Creatures_DLCFrostcrag.esp
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.2]
8E  Bashed Patch, 0.esp
8F  DynamicLeveledLists.esp

OBSE version: 21 beta 4
OBSE plugins:
CrashDumper
Elys_USV
MenuQue
NifSE
OBGEv2
weOCPS (yes i'm fully aware of its corruption problems)

 

Oblivion Ini:

 

 

[General]
SStartingCell
SStartingCellY
SStartingCellX
SStartingWorld
STestFile10
STestFile9
STestFile8
STestFile7
STestFile6
STestFile5
STestFile4
STestFile3
STestFile2
STestFile1
bEnableProfile=0
bDrawSpellContact=0
bRunMiddleLowLevelProcess=1
iHoursToSleep=3
bActorLookWithHavok=0
SMainMenuMusicTrack=special\tes4title.mp3
bUseEyeEnvMapping=1
bFixFaceNormals=0
bUseFaceGenHeads=1
bFaceMipMaps=1
bFaceGenTexturing=1
bDefaultCOCPlacement=0
uGridDistantTreeRange=15
uGridDistantCount=25
uGridsToLoad=5
fGlobalTimeMultiplier=1.0000
bNewAnimation=1
fAnimationDefaultBlend=0.1000
fAnimationMult=1.0000
bFixAIPackagesOnLoad=0
bForceReloadOnEssentialCharacterDeath=1
bKeepPluginWhenMerging=0
bCreate Maps Enable=0
SLocalSavePath=Saves\
SLocalMasterPath=Data\
bDisableDuplicateReferenceCheck=1
bTintMipMaps=0
uInterior Cell Buffer=3
uExterior Cell Buffer=36
iIntroSequencePriority=3
bPreloadIntroSequence=1
fStaticScreenWaitTime=3.0000
SCreditsMenuMovie=CreditsMenu.bik
SMainMenuMovie=Map loop.bik
SMainMenuMovieIntro=Oblivion iv logo.bik
SIntroSequence=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
iFPSClamp=0
bRunVTuneTest=0
STestFile1
bActivateAllQuestScripts=0
fQuestScriptDelayTime=5.0000
SMainMenuMusic=Special\TES4Title.mp3
bUseThreadedBlood=1
bUseThreadedMorpher=1
bExternalLODDataFiles=1
bBorderRegionsEnabled=1
bDisableHeadTracking=0
bTrackAllDeaths=0
SCharGenQuest=0002466E
uiFaceGenMaxEGTDataSize=67108864
uiFaceGenMaxEGMDataSize=67108864
SBetaCommentFileName
bCheckCellOffsetsOnInit=0
bCreateShaderPackage=0
uGridDistantTreeRangeCity=4
uGridDistantCountCity=4
bWarnOnMissingFileEntry=0
iSaveGameBackupCount=1
bDisplayMissingContentDialogue=1
SSaveGameSafeCellID=2AEEA
bAllowScriptedAutosave=1
bPreemptivelyUnloadCells=0
bCheckIDsOnInit=0
iNumBitsForFullySeen=248
iPreloadSizeLimit=26214400
SOblivionIntro=OblivionIntro.bik
bUseHardDriveCache=0
bEnableBoundingVolumeOcclusion=0
bDisplayBoundingVolumes=0
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseMyGamesDirectory=1
SBetaCommentFileName=
SStartingCellY=
SStartingCellX=
SStartingWorld=
SStartingCell=
STestFile10=
STestFile9=
STestFile8=
STestFile7=
STestFile6=
STestFile5=
STestFile4=
STestFile3=
STestFile2=
STestFile1=
SBetaCommentFileName
SStartingCellY
SStartingCellX
SStartingWorld
SStartingCell
STestFile10
STestFile9
STestFile8
STestFile7
STestFile6
STestFile5
STestFile4
STestFile3
STestFile2
STestFile1
SBetaCommentFileName
SStartingCellY
SStartingCellX
SStartingWorld
SStartingCell
STestFile10
STestFile9
STestFile8
STestFile7
STestFile6
STestFile5
STestFile4
STestFile3
STestFile2
STestFile1
SBetaCommentFileName
SStartingCellY
SStartingCellX
SStartingWorld
SStartingCell
STestFile10
STestFile9
STestFile8
STestFile7
STestFile6
STestFile5
STestFile4
STestFile3
STestFile2
STestFile1
SBetaCommentFileName
SStartingCellY
SStartingCellX
SStartingWorld
SStartingCell
STestFile10
STestFile9
STestFile8
STestFile7
STestFile6
STestFile5
STestFile4
STestFile3
STestFile2
STestFile1
[Display]
uVideoDeviceIdentifierPart1=3619102270
uVideoDeviceIdentifierPart2=298797421
uVideoDeviceIdentifierPart3=857701362
uVideoDeviceIdentifierPart4=902087199
fDecalLifetime=10.0000
bEquippedTorchesCastShadows=0
bReportBadTangentSpace=0
bStaticMenuBackground=1
bForcePow2Textures=0
bForce1XShaders=0
bHighQuality20Lighting=0
bAllow20HairShader=1
bAllowScreenShot=1
iMultiSample=0
bDoTallGrassEffect=1
bForceMultiPass=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bDoCanopyShadowPass=1
bDrawShadows=0
bUseRefractionShader=1
bUse Shaders=1
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0
iLocation Y=-3
iLocation X=-3
bFull Screen=0
iSize W=1600
iSize H=900
iAdapter=0
iScreenShotIndex=87
SScreenShotBaseName=ScreenShot
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=0
fDefaultFOV=75.0000
fNearDistance=10.0000
fFarDistance=10000.0000
iDebugTextLeftRightOffset=10
iDebugTextTopBottomOffset=10
bShowMenuTextureUse=1
iDebugText=2
blocalmapshader=0
bDoImageSpaceEffects=1
fShadowLOD2=400.0000
fShadowLOD1=200.0000
fLightLOD2=1500.0000
fLightLOD1=1000.0000
fSpecularLOD2=800.0000
fSpecularLOD1=500.0000
fEnvMapLOD2=800.0000
fEnvMapLOD1=500.0000
fEyeEnvMapLOD2=190.0000
fEyeEnvMapLOD1=130.0000
iPresentInterval=0
fSpecualrStartMax=1000.0000
fSpecularStartMin=0.0000
iActorShadowIntMax=10
iActorShadowIntMin=0
iActorShadowExtMax=10
iActorShadowExtMin=0
fGammaMax=0.6000
fGammaMin=1.4000
iMaxDecalsPerFrame=10
bLandscapeBlend=1
bFullBrightLighting=0
iMaxLandscapeTextures=0
bDynamicWindowReflections=1
fShadowFadeTime=1.0000
fGamma=1.0000
bDecalsOnSkinnedGeometry=1
iShadowFilter=2
bAllowPartialPrecision=1
iShadowMapResolution=256
bShadowsOnGrass=0
bActorSelfShadowing=0
iActorShadowCountInt=4
iActorShadowCountExt=2
bAllow30Shaders=0
iTexMipMapMinimum=0
iTexMipMapSkip=0
bDoStaticAndArchShadows=0
bDoActorShadows=0
bIgnoreResolutionCheck=0
fNoLODFarDistancePct=1.0000
fNoLODFarDistanceMax=10240.0000
fNoLODFarDistanceMin=1700.0000
[Controls]
fVersion=1.8000
Forward=0011FFFF
Back=001FFFFF
Slide Left=001EFFFF
Slide Right=0020FFFF
Use=00FF00FF
Activate=0039FFFF
Block=003801FF
Cast=002EFFFF
Ready Item=0021FFFF
Crouch/Sneak=001DFFFF
Run=002AFFFF
Always Run=003AFFFF
Auto Move=0010FFFF
Jump=0012FFFF
Toggle POV=001302FF
Menu Mode=000FFFFF
Rest=0014FFFF
Quick Menu=003BFFFF
Quick1=0002FFFF
Quick2=0003FFFF
Quick3=0004FFFF
Quick4=0005FFFF
Quick5=0006FFFF
Quick6=0007FFFF
Quick7=0008FFFF
Quick8=0009FFFF
QuickSave=003FFFFF
QuickLoad=0043FFFF
Grab=002CFFFF
bInvertYValues=0
fXenonLookXYMult=0.0005
fMouseSensitivity=0.0020
;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
iJoystickMoveFrontBack=2
iJoystickMoveLeftRight=1
fJoystickMoveFBMult=1.0000
fJoystickMoveLRMult=1.0000
iJoystickLookUpDown=6
iJoystickLookLeftRight=3
fJoystickLookUDMult=0.0020
fJoystickLookLRMult=0.0020
fXenonMenuMouseXYMult=0.0003
bBackground Mouse=0
bBackground Keyboard=1
bUse Joystick=1
fXenonLookMult=0.0030
fXenonMenuStickSpeedMaxMod=5.0000
iXenonMenuStickSpeedThreshold=20000
iXenonMenuStickThreshold=1000
;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
iLanguage=0
SlideLeft=001EFFFF
SlideRight=0020FFFF
fXenonMenuStickMapCursorMinSpeed=1.0000
fXenonMenuStickMapCursorMaxSpeed=15.0000
fXenonMenuStickMapCursorGamma=0.1700
fXenonMenuStickSpeedPlayerRotMod=3000.0000
fXenonMenuDpadRepeatSpeed=300.0000
fXenonMenuStickSpeed=300.0000
iXenonMenuStickDeadZone=15000
[Water]
fAlpha=0.5000
uSurfaceTextureSize=128
SSurfaceTexture=water
SNearWaterOutdoorID=NearWaterOutdoorLoop
SNearWaterIndoorID=NearWaterIndoorLoop
fNearWaterOutdoorTolerance=1024.0000
fNearWaterIndoorTolerance=512.0000
fNearWaterUnderwaterVolume=0.9000
fNearWaterUnderwaterFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFrameCount=32
uSurfaceFPS=20
bUseWaterReflectionsMisc=1
bUseWaterReflectionsStatics=1
bUseWaterReflectionsTrees=1
bUseWaterReflectionsActors=1
bUseWaterReflections=1
bUseWaterHiRes=0
bUseWaterDisplacements=1
bUseWaterShader=1
uDepthRange=125
bUseWaterDepth=1
bUseWaterLOD=1
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
uNumDepthGrids=3
[Audio]
bDSoundHWAcceleration=1
fMinSoundVel=10.0000
fMetalLargeMassMin=25.0000
fMetalMediumMassMin=8.0000
fStoneLargeMassMin=30.0000
fStoneMediumMassMin=5.0000
fWoodLargeMassMin=15.0000
fWoodMediumMassMin=7.0000
fDialogAttenuationMax=35.0000
fDialogAttenuationMin=7.7500
bUseSoundDebugInfo=1
fUnderwaterFrequencyDelta=0.0000
bUseSoftwareAudio3D=0
fDefaultEffectsVolume=0.0000
fDefaultMusicVolume=0.0000
fDefaultFootVolume=0.0000
fDefaultVoiceVolume=0.0000
fDefaultMasterVolume=0.0000
bMusicEnabled=1
bSoundEnabled=1
fLargeWeaponWeightMin=25.0000
fMediumWeaponWeightMin=8.0000
fSkinLargeMassMin=30.0000
fSkinMediumMassMin=5.0000
fChainLargeMassMin=30.0000
fChainMediumMassMin=5.0000
fDBVoiceAttenuationIn2D=0.0000
iCollisionSoundTimeDelta=50
fGlassLargeMassMin=25.0000
fGlassMediumMassMin=8.0000
fClothLargeMassMin=25.0000
fClothMediumMassMin=8.0000
fEarthLargeMassMin=30.0000
fEarthMediumMassMin=5.0000
bUseSpeedForWeaponSwish=1
fLargeWeaponSpeedMax=0.9500
fMediumWeaponSpeedMax=1.1000
fPlayerFootVolume=0.9000
fDSoundRolloffFactor=4.0000
fMaxFootstepDistance=1100.0000
fHeadroomdB=2.0000
iMaxImpactSoundCount=32
fMainMenuMusicVolume=0.6000
[shockBolt]
bDebug=0
fGlowColorB=1.0000
fGlowColorG=0.6000
fGlowColorR=0.0000
fCoreColorB=1.0000
fCoreColorG=1.0000
fCoreColorR=1.0000
fCastVOffset=-10.0000
iNumBolts=7
fBoltGrowWidth=1.0000
fBoltSmallWidth=3.0000
fTortuosityVariance=8.0000
fSegmentVariance=35.0000
fBoltsRadius=24.0000
[Pathfinding]
bDrawPathsDefault=0
bPathMovementOnly=0
bDrawSmoothFailures=0
bDebugSmoothing=0
bSmoothPaths=1
bSnapToAngle=0
bDebugAvoidance=0
bDisableAvoidance=0
bBackgroundPathing=0
bUseBackgroundPathing=1
[MAIN]
bEnableBorderRegion=1
fLowPerfCombatantVoiceDistance=1000.0000
iDetectionHighNumPicks=40
fQuestScriptDelayTime=5.0000
iLastHDRSetting=-1
[Combat]
bEnableBowZoom=1
bDebugCombatAvoidance=0
fMinBloodDamage=1.0000
fHitVectorDelay=0.4000
iShowHitVector=0
fLowPerfNPCTargetLOSTimer=1.0000
fHiPerfNPCTargetLOSTimer=0.5000
iMaxHiPerfNPCTargetCount=4
fLowPerfPCTargetLOSTimer=0.5000
fHiPerfPCTargetLOSTimer=0.2500
iMaxHiPerfPCTargetCount=4
iMaxHiPerfCombatCount=4
[HAVOK]
bDisablePlayerCollision=0
fJumpAnimDelay=0.7500
bTreeTops=0
iSimType=1
bPreventHavokAddAll=0
bPreventHavokAddClutter=0
fMaxTime=0.0167
bHavokDebug=0
fRF=1000.0000
fOD=0.9000
fSE=0.3000
fSD=0.9800
iResetCounter=5
fMoveLimitMass=95.0000
iUpdateType=0
bHavokPick=0
fCameraCasterSize=1.0000
iHavokSkipFrameCountTEST=0
fHorseRunGravity=3.0000
fQuadrupedPitchMult=1.0000
iNumHavokThreads=3
fChaseDeltaMult=0.0500
iEntityBatchRemoveRate=100
iMaxPicks=40
bAddBipedWhenKeyframed=0
[interface]
fDlgLookMult=0.3000
fDlgLookAdj=0.0000
fDlgLookDegStop=0.2000
fDlgLookDegStart=2.0000
fDlgFocus=2.1000
fKeyRepeatInterval=50.0000
fKeyRepeatTime=500.0000
fActivatePickSphereRadius=16.0000
fMenuModeAnimBlend=0.0000
iSafeZoneX=20
iSafeZoneY=20
iSafeZoneXWide=20
iSafeZoneYWide=20
fMenuPlayerLightDiffuseBlue=0.8000
fMenuPlayerLightDiffuseGreen=0.8000
fMenuPlayerLightDiffuseRed=0.8000
fMenuPlayerLightAmbientBlue=0.2500
fMenuPlayerLightAmbientGreen=0.2500
fMenuPlayerLightAmbientRed=0.2500
bAllowConsole=1
bActivatePickUseGamebryoPick=0
iMaxViewCasterPicksGamebryo=10
iMaxViewCasterPicksHavok=10
iMaxViewCasterPicksFuzzy=5
bUseFuzzyPicking=1
fMenuBGBlurRadius=2.0000
[LoadingBar]
iMoveBarWaitingMilliseconds=10
iMoveBarChaseMilliseconds=100
iMoveBarMaxMilliseconds=2500
fLoadingSlideDelay=15.0000
fPercentageOfBar3=0.1500
fPercentageOfBar2=0.4400
fPercentageOfBar1=0.3500
fPercentageOfBar0=0.0600
bShowSectionTimes=0
[Menu]
fCreditsScrollSpeed=40.0000
iConsoleTextYPos=890
iConsoleTextXPos=30
iConsoleVisibleLines=15
iConsoleHistorySize=50
rDebugTextColor=255,251,233
iConsoleFont=3
iDebugTextFont=3
[GamePlay]
bDisableDynamicCrosshair=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
bCrossHair=1
iDifficultyLevel=50
bGeneralSubtitles=1
bDialogueSubtitles=1
bInstantLevelUp=0
bHealthBarShowing=0
fHealthBarFadeOutSpeed=1.0000
fHealthBarSpeed=80.0000
fHealthBarHeight=4.0000
fHealthBarWidth=40.0000
fHealthBarEmittanceFadeTime=0.5000
fHealthBarEmittanceTime=1.5000
STrackLevelUpPath=\\vault\TES4\LevelData\
fDifficulty=0.0000
bTrackLevelUps=1
bAllowHavokGrabTheLiving=1
bEssentialTakeNoDamage=1
iDetectionPicks=21
bSaveOnInteriorExteriorSwitch=1
[Fonts]
SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
sfontfile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fnt
sfontfile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fnt
sfontfile_4=Data\Fonts\DarN_Oblivion_28.fnt
SFontFile_5=Data\Fonts\Handwritten.fnt
[speedTree]
iTreeClonesAllowed=1
fCanopyShadowGrassMult=1.0000
iCanopyShadowScale=512
fTreeForceMaxBudAngle=-1.0000
fTreeForceMinBudAngle=-1.0000
fTreeForceLeafDimming=-1.0000
fTreeForceBranchDimming=-1.0000
fTreeForceCS=-1.0000
fTreeForceLLA=-1.0000
fTreeLODExponent=1.0000
bEnableTrees=1
bForceFullLOD=0
fLODTreeMipMapLODBias=-0.7500
fLocalTreeMipMapLODBias=-0.2500
[Debug]
bDebugFaceGenCriticalSection=0
bDebugFaceGenMultithreading=0
bDebugSaveBuffer=0
[backgroundLoad]
bBackgroundLoadLipFiles=0
bLoadBackgroundFaceGen=0
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
iAnimationClonePerLoop=5
bSelectivePurgeUnusedOnFastTravel=0
bUseMultiThreadedTrees=1
iPostProcessMillisecondsEditor=50
iPostProcessMillisecondsLoadingQueuedPriority=20
iPostProcessMilliseconds=5
bUseBackgroundFileLoader=1
[LOD]
fLodDistance=500.0000
bUseFaceGenLOD=0
iLODTextureTiling=2
iLODTextureSizePow2=8
fLODNormalTextureBlend=0.5000
bDisplayLODLand=1
bDisplayLODBuildings=1
bDisplayLODTrees=1
bLODPopTrees=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultObjects=15.0000
fLODMultLandscape=1.0000
fLODMultTrees=2.0000
fLODMultActors=1.0000
fLODMultItems=1.0000
fLODMultObjects=1.0000
iFadeNodeMinNearDistance=400
fLODFadeOutPercent=0.9000
fLODBoundRadiusMult=3.0000
fTalkingDistance=2000.0000
fTreeLODMax=2.0000
fTreeLODMin=0.0200
fTreeLODDefault=1.2000
fObjectLODMax=15.0000
fObjectLODMin=1.0000
fObjectLODDefault=5.0000
fItemLODMax=15.0000
fItemLODMin=1.0000
fItemLODDefault=2.0000
fActorLODMax=15.0000
fActorLODMin=2.0000
fActorLODDefault=5.0000
bLODUseCombinedLandNormalMaps=1
bForceHideLODLand=0
fLODQuadMinLoadDistance=65536.0000
fLODFadeOutActorMultInterior=1.0000
fLODFadeOutItemMultInterior=1.0000
fLODFadeOutObjectMultInterior=1.0000
fLODFadeOutActorMultCity=1.0000
fLODFadeOutItemMultCity=1.0000
fLODFadeOutObjectMultCity=1.0000
fLODFadeOutActorMultComplex=1.0000
fLODFadeOutItemMultComplex=1.0000
fLODFadeOutObjectMultComplex=1.0000
fLODLandVerticalBias=0.0000
[Weather]
fSunGlareSize=350.0000
fSunBaseSize=250.0000
bPrecipitation=1
fAlphaReduce=1.0000
SBumpFadeColor=255,255,255,255
SLerpCloseColor=255,255,255,255
SEnvReduceColor=255,255,255,255
[Voice]
SFileTypeLTF=ltf
SFileTypeLip=lip
SFileTypeSource=wav
SFileTypeGame=mp3
[Grass]
iMinGrassSize=80
fGrassEndDistance=8000.0000
fGrassStartFadeDistance=7000.0000
bGrassPointLighting=0
bDrawShaderGrass=1
iGrassDensityEvalSize=2
iMaxGrassTypesPerTexure=2
fWaveOffsetRange=1.7500
fGrassWindMagnitudeMax=125.0000
fGrassWindMagnitudeMin=5.0000
fTexturePctThreshold=0.3000
[Landscape]
bCurrentCellOnly=0
bPreventSafetyCheck=0
fLandTextureTilingMult=2.0000
fLandFriction=2.5000
iLandBorder2B=0
iLandBorder2G=0
iLandBorder2R=0
iLandBorder1B=0
iLandBorder1G=255
iLandBorder1R=255
[bLightAttenuation]
fQuadraticRadiusMult=1.0000
fLinearRadiusMult=1.0000
bOutQuadInLin=0
fConstantValue=0.0000
fQuadraticValue=16.0000
fLinearValue=3.0000
uQuadraticMethod=2
uLinearMethod=1
fFlickerMovement=8.0000
bUseQuadratic=1
bUseLinear=0
bUseConstant=0
[blurShaderHDRInterior]
fTargetLUM=1.0000
fUpperLUMClamp=1.0000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.5000
fBrightScale=2.2500
fBrightClamp=0.2250
fBlurRadius=7.0000
iNumBlurpasses=1
bDoHighDynamicRange=0
[blurShaderHDR]
fTargetLUM=1.2000
fUpperLUMClamp=1.0000
fGrassDimmer=1.3000
fTreeDimmer=1.2000
fEmissiveHDRMult=1.0000
fEyeAdaptSpeed=0.7000
fSunlightDimmer=1.3000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fBrightScale=1.5000
fBrightClamp=0.3500
fBlurRadius=4.0000
iNumBlurpasses=2
iBlendType=2
bDoHighDynamicRange=0
[blurShader]
fSunlightDimmer=1.0000
fSIEmmisiveMult=1.0000
fSISpecularMult=1.0000
fSkyBrightness=0.5000
fSunBrightness=0.0000
fAlphaAddExterior=0.2000
fAlphaAddInterior=0.5000
iBlurTexSize=256
fBlurRadius=0.0300
iNumBlurpasses=1
iBlendType=2
bUseBlurShader=0
[GethitShader]
fBlurAmmount=0.5000
fBlockedTexOffset=0.0010
fHitTexOffset=0.0050
[MESSAGES]
bBlockMessageBoxes=0
bSkipProgramFlows=1
bAllowYesToAll=1
bDisableWarning=1
iFileLogging=0
bSkipInitializationFlows=1
[DistantLOD]
bUseLODLandData=0
fFadeDistance=12288.0000
iDistantLODGroupWidth=8
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
[Archive]
SMasterMiscArchiveFileName=Oblivion - Misc.bsa
SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bInvalidateOlderFiles=1
bUseArchives=1
sArchiveList=..\obmm\BSARedirection.bsa, Oblivion - Meshes.bsa, ArchiveInvalidationInvalidated!.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
SInvalidationFile=ArchiveInvalidation.txt
[CameraPath]
iTake=0
SDirectoryName=TestCameraPath
iFPS=60
SNif=Test\CameraPath.nif
[Absorb]
fAbsorbGlowColorB=1.0000
fAbsorbGlowColorG=0.6000
fAbsorbGlowColorR=0.0000
fAbsorbCoreColorB=1.0000
fAbsorbCoreColorG=1.0000
fAbsorbCoreColorR=1.0000
iAbsorbNumBolts=1
fAbsorbBoltGrowWidth=0.0000
fAbsorbBoltSmallWidth=7.0000
fAbsorbTortuosityVariance=2.0000
fAbsorbSegmentVariance=7.0000
fAbsorbBoltsRadius=5.0000
[OPENMP]
iThreads=10
iOpenMPLevel=10
[TestAllCells]
bFileShowTextures=1
bFileShowIcons=1
bFileSkipIconChecks=0
bFileTestLoad=0
bFileNeededMessage=1
bFileGoneMessage=1
bFileSkipModelChecks=0
bFileCheckModelCollision=0
[CopyProtectionStrings]
SCopyProtectionMessage2=Insert the Oblivion Disc.
SCopyProtectionTitle2=Oblivion Disc Not Found
SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
SCopyProtectionTitle=CD-ROM Drive Not Found

Edited by olha2
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Hello,

oke straight to the point now:

when i start oblivion before it reaches the main menu i get a loading screen (which is verry normal for me) but then it crashes, i have no idea what i did

if there is any info u need so u can help me please tell me,

 

Load Order:

 

 

Oblivion.esm

All Natural Base.esm

Cobl Main.esm

Kvatch Rebuilt.esm

CastleWestWeald.esm

A_Bloody_Mess.esm

You Are Here.esm

Lamps of Oblivion Master.esm

Armamentarium.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

Mart's Monster Mod for OOO.esm

Better Cities Resources.esm

HrmnsOblivionScriptOptimizationv1.0.esp

Streamline 2.1.esp

FastTravelAllowed.esp

_Ren_BeautyPack_full.esp

LoadingScreens-AddOn.esp

OBGE - Liquid Water.esp

Akatosh Mount By Saiden Storm.esp

VipCxj_BulletCamera.esp

Extended Death Camera.esp

Portable Campsite - Quickstart.esp

FormID Finder4.esp

DLCShiveringIsles.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCThievesDen.esp

DLCFrostcrag.esp

DLCSpellTomes.esp

Thieves Arsenal.esp

Assassin's Hideout v1.1.esp

Castle Eltz.esp

Castle Eltz - Mannequin Stands.esp

Castle Eltz - AN Patch.esp

Castle Eltz - Cobl Books.esp

Castle Eltz - Cobl Patch.esp

Castle Wolfspike2.esp

Castle_Domrose_V1.2.esp

Adaman Fortress.esp

HoarfrostCastle.esp

CastleWestWeald.esp

Castle_Seaview.esp

Castle_Highrock.esp

Secret Hideout.esp

Side's Bravil House.esp

Side's Bravil House (COBL).esp

Lost Paladins of the Divines.esp

ImpeREAL Empire - Unique Forts.esp

RealisticFlora.esp

RealisticFlora - DLCFrostcrag.esp

RealisticFlora - DLCVileLair.esp

Regrowing Nirnroot - Normal Plant.esp

Lights.esp

Regional Legion Soldiers by Ionis.esp

RealisticForceHigh.esp

MidasSpells.esp

Toaster's Legendary Mastery.esp

KT_CustomRaceFix.esp

AnvilBayHouse.esp

Sbturm_Penthouse.esp

SbtP_ad cobl.esp

Treemold Hall.esp

MountainShackR13.esp

Castle Ravenpride.esp

Woodsman Home_1_2.esp

Dragon'sLodge.esp

SuspensionBridgeHouse_1FE.esp

BarbarianCamp.esp

Higher_Skill_Training.esp

Book Jackets Oblivion.esp

Repair_Anytime-9384.esp

FlamesRandom.esp

Better Bell Sounds.esp

attack and hide harder v2.1.esp

lorecreatures.esp

Bob's Armory Oblivion.esp

Oscuro's_Oblivion_Overhaul.esp

Mart's Monster Mod for OOO.esp

OOO 1.32-Cobl.esp

MMM-Cobl.esp

Mart's Monster Mod.esp

More Magicka x25.esp

Shining Creatures.esp

Shining Creatures_DLCFrostcrag.esp

Armored Skeletons (LL).esp

ArmamentariumArtifacts.esp

ArmamentariumLL.esp

Dark_Brotherhood_Party-5559.esp

A Bloody Mess - Bloody Fights.esp

Roxey Cabin.esp

Highwood.esp

Highwood-Cobl-Support.esp

sjdDetectArrow.esp

Better dungeons.esp

Cleared.esp

AmbientDungeons.esp

Potion_Unlimiter-1948.esp

Longer Dive Rock.esp

Masters Alive.esp

Multiple Creature Summoning.esp

Chapel Sanctuary.esp

BirchTop.esp

LakeArriusTreeHouse_v1-1.esp

Tree House -Crowd of Stallion-.esp

Sunrise Treehouse.esp

Imperial Treehouse.esp

M_M_TreeHouse.esp

LakeArriusTreeHouse_v2-0.esp

OldBridgeXylophoneHouse.esp

ElsweyrAnequina.esp

Carry_all_you_want-5118.esp

fg109PortableBarricades.esp

Sprinting.esp

kuerteeCleanUp.esp

Cobl Glue.esp

Cobl Si.esp

Cobl Races.esp

Cobl Tweaks.esp

Atmospheric Oblivion.esp

Lamps of Oblivion.esp

WindowLightingSystem.esp

TalosBridgeGateHouse.esp

Kvatch Rebuilt.esp

All Natural.esp

Kvatch Rebuilt Weather Patch.esp

All Natural - SI.esp

Immersive Interiors.esp

Immersive Interiors - Landscape Addon.esp

Sounds of Cyrodiil.esp

Thieves Highway Anvil (Eng).esp

ImpeREAL Empire Unique Cities - Sutch.esp

A Sneaky Buy - BETTER CITIES.esp

Better Cities .esp

VaultsofCyrodiilBC.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

Better Cities Full.esp

Better Imperial City.esp

Better Cities - COBL.esp

Better Cities - All Natural.esp

Better Imperial City FPS Patch.esp

Better Cities - VWD of the IC.esp

ColourWheels LOD project (Imperial City).esp

xulAncientRedwoods.esp

xulAncientYews.esp

xulArriusCreek.esp

xulAspenWood.esp

xulBlackwoodForest.esp

xulBravilBarrowfields.esp

Better Cities - Unique Landscape Barrowfields.esp

xulBrenaRiverRavine.esp

xulCheydinhalFalls.esp

CastleRavenpride-CheydinhalFalls patch.esp

KvatchRebuilt-CheydinhalFalls patch.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

xulChorrolHinterland.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

xulCloudtopMountains.esp

xulColovianHighlands_EV.esp

xuldarkforest.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

Anequina-Fallenleaf-Patch.esp

xulImperialIsle.esp

TalosGatehouse + ULImperialIsle.esp

UL II Immersive Prison Sewer exit.esp

Better Cities - Unique Landscape Imperial Isle.esp

xulBeachesOfCyrodiilLostCoast.esp

CastleSeaview+LostCoast Patch.esp

xulLushWoodlands.esp

HoarfrostCastle-LushWoodlands patch.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulSkingradOutskirts.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

xulSnowdale.esp

xulStendarrValley.esp

xulTheHeath.esp

xulCliffsOfAnvil.esp

xulSilverfishRiverValley.esp

xulJerallGlacier.esp

xulTheEasternPeaks.esp

CastleEltz-EasternPeaks patch.esp

xulRollingHills_EV_withoutWheat.esp

xulPatch_AY_AC.esp

Bashed Patch, 0.esp

Dynamic Map.esp

Enhanced Grabbing.esp

DynamicLeveledLists.esp

 

 

I fixed your spoiler tags. :smile:

 

You mod list, as posted, gives little information other than names. Please re-post it taken from within Wrye Bash. Right click on the mods window and select 'List Mods...' and copy/paste here. Doing this will include invaluable troubleshooting info.

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Hello,

oke straight to the point now:

when i start oblivion before it reaches the main menu i get a loading screen (which is verry normal for me) but then it crashes, i have no idea what i did

if there is any info u need so u can help me please tell me,

 

Load Order:

 

 

Oblivion.esm

All Natural Base.esm

Cobl Main.esm

Kvatch Rebuilt.esm

CastleWestWeald.esm

A_Bloody_Mess.esm

You Are Here.esm

Lamps of Oblivion Master.esm

Armamentarium.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

Mart's Monster Mod for OOO.esm

Better Cities Resources.esm

HrmnsOblivionScriptOptimizationv1.0.esp

Streamline 2.1.esp

FastTravelAllowed.esp

_Ren_BeautyPack_full.esp

LoadingScreens-AddOn.esp

OBGE - Liquid Water.esp

Akatosh Mount By Saiden Storm.esp

VipCxj_BulletCamera.esp

Extended Death Camera.esp

Portable Campsite - Quickstart.esp

FormID Finder4.esp

DLCShiveringIsles.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCThievesDen.esp

DLCFrostcrag.esp

DLCSpellTomes.esp

Thieves Arsenal.esp

Assassin's Hideout v1.1.esp

Castle Eltz.esp

Castle Eltz - Mannequin Stands.esp

Castle Eltz - AN Patch.esp

Castle Eltz - Cobl Books.esp

Castle Eltz - Cobl Patch.esp

Castle Wolfspike2.esp

Castle_Domrose_V1.2.esp

Adaman Fortress.esp

HoarfrostCastle.esp

CastleWestWeald.esp

Castle_Seaview.esp

Castle_Highrock.esp

Secret Hideout.esp

Side's Bravil House.esp

Side's Bravil House (COBL).esp

Lost Paladins of the Divines.esp

ImpeREAL Empire - Unique Forts.esp

RealisticFlora.esp

RealisticFlora - DLCFrostcrag.esp

RealisticFlora - DLCVileLair.esp

Regrowing Nirnroot - Normal Plant.esp

Lights.esp

Regional Legion Soldiers by Ionis.esp

RealisticForceHigh.esp

MidasSpells.esp

Toaster's Legendary Mastery.esp

KT_CustomRaceFix.esp

AnvilBayHouse.esp

Sbturm_Penthouse.esp

SbtP_ad cobl.esp

Treemold Hall.esp

MountainShackR13.esp

Castle Ravenpride.esp

Woodsman Home_1_2.esp

Dragon'sLodge.esp

SuspensionBridgeHouse_1FE.esp

BarbarianCamp.esp

Higher_Skill_Training.esp

Book Jackets Oblivion.esp

Repair_Anytime-9384.esp

FlamesRandom.esp

Better Bell Sounds.esp

attack and hide harder v2.1.esp

lorecreatures.esp

Bob's Armory Oblivion.esp

Oscuro's_Oblivion_Overhaul.esp

Mart's Monster Mod for OOO.esp

OOO 1.32-Cobl.esp

MMM-Cobl.esp

Mart's Monster Mod.esp

More Magicka x25.esp

Shining Creatures.esp

Shining Creatures_DLCFrostcrag.esp

Armored Skeletons (LL).esp

ArmamentariumArtifacts.esp

ArmamentariumLL.esp

Dark_Brotherhood_Party-5559.esp

A Bloody Mess - Bloody Fights.esp

Roxey Cabin.esp

Highwood.esp

Highwood-Cobl-Support.esp

sjdDetectArrow.esp

Better dungeons.esp

Cleared.esp

AmbientDungeons.esp

Potion_Unlimiter-1948.esp

Longer Dive Rock.esp

Masters Alive.esp

Multiple Creature Summoning.esp

Chapel Sanctuary.esp

BirchTop.esp

LakeArriusTreeHouse_v1-1.esp

Tree House -Crowd of Stallion-.esp

Sunrise Treehouse.esp

Imperial Treehouse.esp

M_M_TreeHouse.esp

LakeArriusTreeHouse_v2-0.esp

OldBridgeXylophoneHouse.esp

ElsweyrAnequina.esp

Carry_all_you_want-5118.esp

fg109PortableBarricades.esp

Sprinting.esp

kuerteeCleanUp.esp

Cobl Glue.esp

Cobl Si.esp

Cobl Races.esp

Cobl Tweaks.esp

Atmospheric Oblivion.esp

Lamps of Oblivion.esp

WindowLightingSystem.esp

TalosBridgeGateHouse.esp

Kvatch Rebuilt.esp

All Natural.esp

Kvatch Rebuilt Weather Patch.esp

All Natural - SI.esp

Immersive Interiors.esp

Immersive Interiors - Landscape Addon.esp

Sounds of Cyrodiil.esp

Thieves Highway Anvil (Eng).esp

ImpeREAL Empire Unique Cities - Sutch.esp

A Sneaky Buy - BETTER CITIES.esp

Better Cities .esp

VaultsofCyrodiilBC.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

Better Cities Full.esp

Better Imperial City.esp

Better Cities - COBL.esp

Better Cities - All Natural.esp

Better Imperial City FPS Patch.esp

Better Cities - VWD of the IC.esp

ColourWheels LOD project (Imperial City).esp

xulAncientRedwoods.esp

xulAncientYews.esp

xulArriusCreek.esp

xulAspenWood.esp

xulBlackwoodForest.esp

xulBravilBarrowfields.esp

Better Cities - Unique Landscape Barrowfields.esp

xulBrenaRiverRavine.esp

xulCheydinhalFalls.esp

CastleRavenpride-CheydinhalFalls patch.esp

KvatchRebuilt-CheydinhalFalls patch.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

xulChorrolHinterland.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

xulCloudtopMountains.esp

xulColovianHighlands_EV.esp

xuldarkforest.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

Anequina-Fallenleaf-Patch.esp

xulImperialIsle.esp

TalosGatehouse + ULImperialIsle.esp

UL II Immersive Prison Sewer exit.esp

Better Cities - Unique Landscape Imperial Isle.esp

xulBeachesOfCyrodiilLostCoast.esp

CastleSeaview+LostCoast Patch.esp

xulLushWoodlands.esp

HoarfrostCastle-LushWoodlands patch.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulSkingradOutskirts.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

xulSnowdale.esp

xulStendarrValley.esp

xulTheHeath.esp

xulCliffsOfAnvil.esp

xulSilverfishRiverValley.esp

xulJerallGlacier.esp

xulTheEasternPeaks.esp

CastleEltz-EasternPeaks patch.esp

xulRollingHills_EV_withoutWheat.esp

xulPatch_AY_AC.esp

Bashed Patch, 0.esp

Dynamic Map.esp

Enhanced Grabbing.esp

DynamicLeveledLists.esp

 

 

I fixed your spoiler tags. :smile:

 

You mod list, as posted, gives little information other than names. Please re-post it taken from within Wrye Bash. Right click on the mods window and select 'List Mods...' and copy/paste here. Doing this will include invaluable troubleshooting info.

 

oke thank you, ill do that, and sorry for the broken spoiler tag, i learned a bit of HTML but that was like half a year ago so i pretty mutch forgot evrything :tongue: ill post the Wrye Bash info now, ill also post my OBSE plugin list, (just incase)

 

-edit-

also added my oblivion.ini to my post up there ^

Edited by olha2
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BA  Bashed Patch, 0.esp----> Delinquent MASTER: Enhanced Grabbing.esp

There is your problem. Your Bashed Patch needs to be last, and then rebuilt.

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BA  Bashed Patch, 0.esp----> Delinquent MASTER: Enhanced Grabbing.esp

There is your problem. Your Bashed Patch needs to be last, and then rebuilt.

 

Deactivating Bashed Patch still leaves my game broken, so i doubt it, but ill do that now

 

-edit-

i have done what u sayd and updated my mod list above ^ aswel

like expancted: still CTDing

Edited by olha2
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BA  Bashed Patch, 0.esp----> Delinquent MASTER: Enhanced Grabbing.esp

There is your problem. Your Bashed Patch needs to be last, and then rebuilt.

 

Deactivating Bashed Patch still leaves my game broken, so i doubt it, but ill do that now

 

 

You cannot deactivate your Bashed Patch: you have Cobl and All Natural installed.

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i used to use Cobl and All Natural w/e using Bashed Patch, i don't see why u coulden't deactivate basted patch, sorry i don't mean to prove a point or aything, i know ur trying to help me and i appricated it, but i don't see why i can't do that?

 

anyways like i mentiond above:

 

-edit-

i have done what u sayd and updated my mod list above ^ aswel

like expancted: still CTDing

Edited by olha2
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Cobl and AN require a Bashed Patch for a couple of their plugins, because they have to be imported and deactivated: they are filter plugins.

 

Run BOSS, because your load order looks wrong -- BC should be after UL, for instance -- and don't forget to rebuild your Bashed Patch afterwards.

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Cobl and AN require a Bashed Patch for a couple of their plugins, because they have to be imported and deactivated: they are filter plugins.

 

Run BOSS, because your load order looks wrong -- BC should be after UL, for instance -- and don't forget to rebuild your Bashed Patch afterwards.

k ill do that tommorow (its 2:11 in the morning here so i'm a bit to tired to do that ATM), but please note: my game has been working with this load order for ages. but today it stopt working after i did some stuf that i do not remember 100% anymore, i do remember however i deactivated the UL omod and reactivated it (i did mote then just that but thats what i remember)

Edited by olha2
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i did as u tolt me to and this are all things i did aswel:

1. run boss

2. rebuild bashed patch

3. rebuild dynamic levelled list

 

and still CTDing,

i updated my load order above to reflect those changes ^

 

-edit-

is there a way to disable all my active mods and then being able to activate them all (i mean sure i could write it down and so, but if there was a easyr way it would be better) my reason for this is to see what happens when my mods are not activated, becouse i'm thinking that my problem my not be with my load order seeins as Wrye Bash do's not report errors about it

Edited by olha2
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