LadyHonor Posted August 14, 2013 Share Posted August 14, 2013 See+reply Link to comment Share on other sites More sharing options...
LadyHonor Posted August 14, 2013 Author Share Posted August 14, 2013 All my party jumps to their assigned waypoints, all modals are deactivating as they should, party members return to their positions when the map is closed, and all of them are doing their ambient behavoirs as they should. My only issue is that when you open your inventory, it only has the player character in it. You cant scroll thru to your party members to change their equipment or give them gifts. Does anyone know how to fix this? Thanks in advance! Link to comment Share on other sites More sharing options...
mcgoy Posted August 14, 2013 Share Posted August 14, 2013 It depends. You say 'custom camp'. Does that mean that you are creating a new Camp area? Different ids and tags than the original Camp? If so, you have to make sure that all of the status flags are set correctly for the Companions. Just because they are 'not in party' doesn't mean that they recognize 'in camp' but that is only a guess. Link to comment Share on other sites More sharing options...
LadyHonor Posted August 14, 2013 Author Share Posted August 14, 2013 Its a camp for a stand alone. I am assuming they "know" they are in camp. At least in dialgue they reference it, ie "we're in camp". Link to comment Share on other sites More sharing options...
mcgoy Posted August 14, 2013 Share Posted August 14, 2013 Nope, I don't think that is enough - keeping in mind that I could be wrong (horribly horribly wrong - it happens). I think there is a flag that the dlg file looks at that says 'hey, we're in camp' and the ambient location and movement is based on where you assign them. But I think there is another status or flag setting that says 'we are in camp so we should all be available in the inventory screen'. I've never done a standalone so I can't tell you what it is :-( Link to comment Share on other sites More sharing options...
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