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Carry Weight Condition


kacperend

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I do not think it can be done in a single condition via Creation Kit or xEdit.

 

You could create a global variable with a zero value. Use a papyrus script to compare the above mentioned actor values and change the global variable to one if the player is encumbered. Then use the global variable in your condition.

 

But not knowing how you have things right now, I cannot recommend a good way of setting that up.

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