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Companion conditions and needs


Phoenix7

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The base game allows us to give stimpaks to followers, mods gave us the ability to open up more first aid options, but what of the possibility for followers needing radaway? water and food? sleep? isnt a companion also another mouth to feed? which would be no inconsequential thing in the apocalypse. i believe it would be engaging to see companions as people to take care of rather than robots that carry our stuff. it would take resource management to new levels if we also had to ration our food/water/meds with another person OR person(s). we have mods like jip companion command and control that delves into the topic in using the skills of our companions, but ive not seen a mod that holds companions to the same standards the player is.

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I am not sure there's good market for that idea.

 

Serious "needs" player would generally drive up needs meter to the level nearly realistic level (8 hours of sleep per day, 3-4 pound of food, 7-8 pounds of water). In which case followers' needs would drive up demand to insane level.

 

But if you reduce the level of needs so that the demand is not so insane, there's no fun to such level. 4 hours a day would break immersion~

 

As for normal players, they would not need such busy works~

Edited by laclongquan
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