MesaSolar Posted December 6, 2021 Share Posted December 6, 2021 Looking for the best tutorial or instructions to generate LOD on my custom worldspace. I found this but it seems outdated and overly complicated. I seem to remember Skyrim LOD was simpler, but I'm not sure. Appreciate the help. Link to comment Share on other sites More sharing options...
Zorkaz Posted December 6, 2021 Share Posted December 6, 2021 Here you gohttps://www.nexusmods.com/fallout4/mods/47183 Link to comment Share on other sites More sharing options...
MesaSolar Posted December 6, 2021 Author Share Posted December 6, 2021 Here you gohttps://www.nexusmods.com/fallout4/mods/47183Thanks, that was way easier. Ran into a bug though, some of the distant objects turned pink. any idea what causes that and how to fix it? Link to comment Share on other sites More sharing options...
Zorkaz Posted December 7, 2021 Share Posted December 7, 2021 Check if the models for the LOD have the correct material path set up. I know that DLCCoasts cliffs do in fact have the wrong setup, making them white Link to comment Share on other sites More sharing options...
niston Posted December 7, 2021 Share Posted December 7, 2021 I wonder if that's also the problem with some of the elm trees. Link to comment Share on other sites More sharing options...
Zorkaz Posted December 7, 2021 Share Posted December 7, 2021 They are fine.In the case of the Far Harbor cliffs, their material file is not written like "Materials/DLC03/Cliffs")but starts with "C:/..." instead and leads to the personal folder responsible of generating the LOD at Bethesda. There are some leftovers in other models as well Link to comment Share on other sites More sharing options...
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