JaredAlexanderJohnson Posted December 17, 2021 Share Posted December 17, 2021 (edited) Hello, I'm fairly new to modding though I've messed around with it a little bit. However, none of the changes made in creation kit are loading in game. Is there a step I'm missing? To simplify things, if I load the masters, go into the bannered mare, place something like boots or an object on the ground, save the plugin to my data folder, shouldn't it show up in game? I was able to get a music replacer mod made and working yesterday which leads me to believe I'm missing something with changing cells and adding objects. Any help would be appreciated! Edit: Okay, so the changes only stick when loaded in as a .rar through Vortex... Any way to get by this? A bit inconvenient. Edited December 17, 2021 by OwletinSoT Link to comment Share on other sites More sharing options...
Siegtorias Posted December 19, 2021 Share Posted December 19, 2021 You don't need Vortex for that, but it can be used to enable the .esps you made. The reason it worked when you did that was it automatically enabled it as it installed it from the .rar file. Replacers don't need an .esp, so that's why your music change worked. Link to comment Share on other sites More sharing options...
Hannes821 Posted January 7, 2022 Share Posted January 7, 2022 Heya! I think it might be this issue i resoved below (see link).My question would be, what specificaly is "changes made in CK" ? is it Quest Marker and Quest Log entries within the Quest Object of your quest?Then have a look at: https://www.reddit.com/r/skyrimmods/comments/rpoh0z/quest_log_and_quest_marker_not_appearing_fix/ @owletinSoT please specify! Link to comment Share on other sites More sharing options...
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