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Too many mods crashing Fallout 3 shortly after it loads


XenonSparks

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Hi. Recently I installed the following mods:

- Fallout 3 Wanderer's Edition

- Mart's Mutant Mod

- D.C. Patrol Mod

- Ace 2 Mod (The one that makes crippling become more lethal in-game)

- 20th Century Weapons Mod for FWE

- FOIP (Fallout Interoperability Program)

- RH New Weapons Animation Mod

- Unique Weapons with Unique Textures Mod

 

And for some reason now, whenever I load up Fallout 3 it crashes constantly just after the 1st second of the title screen is shown. I tried using FO3Edit to see the problem but it keeps saying <Exception: "EWE Energy Weapons Enhanced.esm" requires master "EVE.esm" to be loaded before it.> Which is weird because I have the EVE.esm checked on in my FOMM before I start the FOSE. I tried using Nexus Mod Manager to see the problem, and even unchecked all of the mods above but it still crashes whenever I load up the screen. I tried disabling all Master esm files, making the game Vanilla again, but it continues to crash on me whenever it loads. If someone could please tell me why this happens I would appreciate it. Thanks.

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Those are some complex mods for a beginner to be loading. CTD is a uniform way for the game to tell you have a serious mod conflict. and FOSE even told you that your load order is wrong - both are red flags for an experienced user to recognize.

 

FOSE is telling you that the order in which your mods load matters. Yes, they need to all be checked but each mod loads in order on the list from bottom to top - that's the "load order" of your mods. It matters. A lot. Get BOSS (Better Oblivion Sorting Software) don't worry they make a version for all games, they just kept the original name, install it and run it and it will sort your load order for you. Pay attention to it's output and you'll probably want a copy of Wrye as well, to properly merge various records so that all the changes from all those big mods of yours show up properly.

 

Next time, install only one mod at a time - especially when dealing with bigger more complex mods. And always test them out on a clean save. A clean save is a save without any mods loaded. Usually taken right after the tutorial section after the game so that the user need not complete the tutorial every time they want to test something, it's used for testing mods to make sure they're loading properly before introducing them to all the mods in your list which is more likely to pick up problems. The more 'new' mods you have loading at once - the more problems your likely to have with them and the harder it will be to sort them out if you don't know which is conflicting with what.

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Those are some complex mods for a beginner to be loading. CTD is a uniform way for the game to tell you have a serious mod conflict. and FOSE even told you that your load order is wrong - both are red flags for an experienced user to recognize.

 

FOSE is telling you that the order in which your mods load matters. Yes, they need to all be checked but each mod loads in order on the list from bottom to top - that's the "load order" of your mods. It matters. A lot. Get BOSS (Better Oblivion Sorting Software) don't worry they make a version for all games, they just kept the original name, install it and run it and it will sort your load order for you. Pay attention to it's output and you'll probably want a copy of Wrye as well, to properly merge various records so that all the changes from all those big mods of yours show up properly.

 

Next time, install only one mod at a time - especially when dealing with bigger more complex mods. And always test them out on a clean save. A clean save is a save without any mods loaded. Usually taken right after the tutorial section after the game so that the user need not complete the tutorial every time they want to test something, it's used for testing mods to make sure they're loading properly before introducing them to all the mods in your list which is more likely to pick up problems. The more 'new' mods you have loading at once - the more problems your likely to have with them and the harder it will be to sort them out if you don't know which is conflicting with what.

Thanks! And I will next time. Fallout 3 is kinda my first "mod" experience game, and I saw all of those neat mods on Youtube so I thought it would be simple. Turns out modding is harder than just clicking and dragging ^^'

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