Necrohumorous Posted December 26, 2021 Share Posted December 26, 2021 1) Enemies - So I'm already noticing that the enemies in this game are surprisingly lax, the Lycans seem to try to much to circle around you, especially when no one is even trying to attack you. And I don't like how predictable they are since shooting them just makes them attack you immediately. And I think it'd be a cool feature if they could turn into werewolves after being killed for a while (Like REmake's Crimson Heads). How hard would it be for someone to mod the enemy's attack patterns? Seeing that it's been done with Dark Souls, Sekiro, and Smash Bros surely it would be possible on RE8 correct? 2) Item/Enemy Randomizer - Probably a given since the other RE games have gotten randomizer mods. I think it'd be fun if the gun pickups could be randomized with other weapons and/or items. It'd also be fun to randomize the enemies as well. Maybe they can have a little bit of health randomization (if that's not already present). Just wanted to give some ideas I'd love to see! Link to comment Share on other sites More sharing options...
Recommended Posts