Zorkaz Posted December 29, 2021 Share Posted December 29, 2021 Does anyone know if there's an Event (or a "Registerfor...") for when you see through the scope of a certain weapon?So something would become visible only while doing this Link to comment Share on other sites More sharing options...
LarannKiar Posted December 29, 2021 Share Posted December 29, 2021 (edited) Did you try RegisterForKey()? (F4SE ScriptObject script function). Valid keys are in "Fallout 4\CustomControlMap.txt" and there's a ZoomIn key. I've never registered a script for this key though.. If it works you just need to add some conditions to it to make it reliable. Edited December 29, 2021 by LarannKiar Link to comment Share on other sites More sharing options...
DieFeM Posted December 30, 2021 Share Posted December 30, 2021 (edited) https://www.creationkit.com/fallout4/index.php?title=IsInIronSights_-_Actor https://www.creationkit.com/fallout4/index.php?title=OnTutorialEvent_-_ScriptObject Event OnTutorialEvent(String asEventName, Message aMessage) "IronSightsEntered" - The player has entered iron sights gun view."IronSightsExited" - The player has exited iron sights gun view. Edited December 30, 2021 by DieFeM Link to comment Share on other sites More sharing options...
Zorkaz Posted December 30, 2021 Author Share Posted December 30, 2021 Oh thx. Let's hope there's no way to disable this tutorial event in the vanilla menu Link to comment Share on other sites More sharing options...
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