AlduinWorldEater Posted August 26, 2013 Share Posted August 26, 2013 I'm looking to make a mod that changes my character's weapon stance so that all greatswords are held in the battleaxe/warhammer stance, instead of their vanilla stance. Will I need all new models for this, or can it be done with the CK alone? Link to comment Share on other sites More sharing options...
AlduinWorldEater Posted August 28, 2013 Author Share Posted August 28, 2013 Bump...really wanna do this, it'd make the game a lot more fun for me Link to comment Share on other sites More sharing options...
AlduinWorldEater Posted September 2, 2013 Author Share Posted September 2, 2013 Final bump, gonna abandon thread after this. Link to comment Share on other sites More sharing options...
Cruz011 Posted November 10, 2013 Share Posted November 10, 2013 what do you mean exactly. the position or the animation? sheathed or not. Link to comment Share on other sites More sharing options...
AlduinWorldEater Posted November 11, 2013 Author Share Posted November 11, 2013 Well, the "unsheathing" animation is the same, and the sheathed positions are the same. I'm talking about the way it's held. Instead of holding the sword at your side, as is stock, I'd like to hold it down low like the heavier weapons. Link to comment Share on other sites More sharing options...
Fistandilius Posted November 11, 2013 Share Posted November 11, 2013 I know a guy named Stemin had a thread a long time ago about turning one handed weapons into two handers and vice versus, and it was all done in Nifskope, so if you can do a search and find that thread and read what he came up with, you might be able to use that information to lead you in the direction of warhammers vs. swords, but beyond that I just don't know without playing with it. Couldn't hurt to ask on the Nifskope forums, but those guys have a pretty technical understanding of Nifskope and 3d Rendering and tend to use a lot of technical jargon. Link to comment Share on other sites More sharing options...
AlduinWorldEater Posted November 13, 2013 Author Share Posted November 13, 2013 I never could do much with NifSkope, all I ever really figured out was writing texture paths. I just don't have the head for 3D rendering software. Link to comment Share on other sites More sharing options...
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