Eluwil Posted January 12, 2022 Share Posted January 12, 2022 (edited) When I load my esp plugin into the game then the name "Orc" will show up as "sfds" at the Character Creation menu, as shown in the image below. Does anybody know why this is happening? Edited January 12, 2022 by Eluwil Link to comment Share on other sites More sharing options...
FIMzzZzz Posted January 13, 2022 Share Posted January 13, 2022 you probably edited this by mistake and can be fixed by cleaning your plugin. tes3cmd auto clean will not clean this edit. what i would do if your mod doesn't edit anything from the orc race.open cs, set you plugin as active, click on details, search in the "id" row for "race" find "orc" and press delete, this will flag it as ignored, load the plugin, save. TESAME is good for doing the same. as far as i know there is no difference, but i don't know that far, so.... and making backups is always a good idea.... and here some links regarding mod cleaning. https://en.uesp.net/wiki/Morrowind_Mod:Cleaning_Modshttps://www.tamriel-rebuilt.org/content/utility-tesamehttps://www.tamriel-rebuilt.org/content/utility-tes3cmd Link to comment Share on other sites More sharing options...
Eluwil Posted January 13, 2022 Author Share Posted January 13, 2022 I Deleted / Ignored Race Orc in the Details and that fixed it! Thank you so much FIMzzZzz! I tried cleaning my mod with tes3cmd a few weeks ago but as you said that didn't fix the problem, so I started using the pre-cleaned esp again.I haven't heard of tesame yet I will check it out. Also, should I regularly clean my mods during development or should I wait until I am getting ready to release it? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted January 17, 2022 Share Posted January 17, 2022 It depends if you play with your mods while you develop them. Link to comment Share on other sites More sharing options...
Eluwil Posted January 22, 2022 Author Share Posted January 22, 2022 I regularly load my esp into the game to see if it still works properly but I don't play through the game with it.So should I run my plugin through tes3cmd and tesasme after I finish developing? Link to comment Share on other sites More sharing options...
abot Posted January 28, 2022 Share Posted January 28, 2022 I regularly load my esp into the game to see if it still works properly but I don't play through the game with it.So should I run my plugin through tes3cmd and tesasme after I finish developing?Personally I clean with testool + tes3cmd everytime after saving from the construction set, as it is a fast procedure, completely automatic = no possible human errors like low level editing with tesame or similar tools, and easily repeatable with identical parameters/results.But you really need to do it at least before uploading your mod. Link to comment Share on other sites More sharing options...
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