cyden Posted August 31, 2013 Share Posted August 31, 2013 Hello I am looking for someone can add two child mage apprentice companions (one boy one girl) to the game that can be hired.. Maybe placed in the tower lobby after the Broken Circle quest. I have seen that combat animations work for kids from the "Dragon Age Kids by RustyBlade" mod. If this was a Bethesda game I would make them myself but since I am very new to Dragon Age modding adding new companions is still way above my skill x_x... P.S. one the same note, a rouge girl would be nice too.. though I don't know where to place her that see will be always available (I.E. how Lothering is destroyed would not be good) Link to comment Share on other sites More sharing options...
Thandal Posted September 1, 2013 Share Posted September 1, 2013 Why do you want a girl wearing red make-up? :tongue: Link to comment Share on other sites More sharing options...
cyden Posted September 2, 2013 Author Share Posted September 2, 2013 wow yea... should read *rogue* X_x that will teach me to type on a cell phone at work lol Link to comment Share on other sites More sharing options...
mcgoy Posted September 2, 2013 Share Posted September 2, 2013 I'll ask..... Why do you want to add kids as playable Companions? Scope - do you want dialogue, quests, multiple interactions with the GW? Link to comment Share on other sites More sharing options...
cyden Posted September 3, 2013 Author Share Posted September 3, 2013 As far as scope companion quest and multiple interactions would be wonderful, But I would be ok with a basic selectable and controllable companions for now... I just picked up DA:O and DA:2 last week at a store closing sale, So I'm just starting to learn what can and can't be done.. The mod tool looks like an unwieldy beast to me yet... But maybe that just because I have been too spoiled by how easy Bethesda tools makes modding since Morrowind =P Link to comment Share on other sites More sharing options...
mcgoy Posted September 3, 2013 Share Posted September 3, 2013 Someone else might be interested in taking on this request, but I have too many of my own projects. :happy: Using the toolset for DAO, what you are asking for is a significant effort. The Companions are so integrated into the story that, you can't just 'add' them in one spot and have a new playable Companion. Adding dialogue, multiple interactions, and a companion quest increases the effort exponentially. If you decide to create this mod yourself, I'll be happy to provide some advice after you've taught yourself the basics of the toolset. Link to comment Share on other sites More sharing options...
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