LHammonds Posted March 19, 2009 Share Posted March 19, 2009 Since UV Mapping is a weak area for many people (which requires training and LOTS of practice), here are some training videos...well, they at least let you see what can be done. Multi-UV and Vertex Colors ..... whoops...fell asleep at the keyboard ;) Goodnight. Link to comment Share on other sites More sharing options...
neunen Posted March 19, 2009 Author Share Posted March 19, 2009 ah thanks so much, i will check those out on lunch today! Link to comment Share on other sites More sharing options...
Skree000 Posted March 19, 2009 Share Posted March 19, 2009 Check out a program called Bodypaint (Maxon Bodypaint is a sub-program within Maxon Cinema3d and Cinema4d). It allows you to paint directly on the surface of your model, skipping the photoshop stage altogether. It also allows projections and overlays of photographs or texture sources which is cool. (i would however reccomend photoshop for cleanup and some of the more precision tasks however) Several other programs allow this functionality (painting on the model) such as DeepPaint or Photoshops new CS4 edition.... but Bodypaint does it best, and does it right. NOTE: This program wont help you unwrap, but it will help you texture :) Takes away alot of headaches associated with texturing. One cool thing is the shape of your brush changes depending on the stretch of your uvs for that region, so you can clearly see how uv stretching affects the texture formatting on your model. IE> if your uv coordinates are stretched extra tall for a polygon, your brush in Bodypaint will also be proportionally scaled really tall, because the pixels in this region are distorted accodring to the uv deformation. ehh youll know what i mean when you try it out :) Link to comment Share on other sites More sharing options...
neunen Posted March 19, 2009 Author Share Posted March 19, 2009 that sounds really cool Skree000, ill definitely check that out. i think theres a similar set of painting tools in modo but i havent quite gotten that far with it yet. is bodypaint free? edit: i see that it most definitely is not. but there is a demo :) ill will try to get that when i get home. ooh and it has tablet support! Link to comment Share on other sites More sharing options...
SickleYield Posted March 19, 2009 Share Posted March 19, 2009 I keep hearing about DeepPaint but I can't find a working download of it anywhere (this one was free IIRC). Where'd you get it, Skree? Blender has a texture paint functionality and projection functions but they are not the easiest to use (texture paint is basically useless, spraying primary colors only). I have high hopes of using the decal projection for tattoos but again, that is not for beginners. :D Link to comment Share on other sites More sharing options...
LHammonds Posted March 19, 2009 Share Posted March 19, 2009 Is this it? Deep Paint 2.0 (December 18, 2006)...or here. Here is the video I was looking for which shows off the new GLSL feature using multiple images to combine them into a single UV textured. Texturing A Head with GLSL Preview Link to comment Share on other sites More sharing options...
neunen Posted March 19, 2009 Author Share Posted March 19, 2009 wow! thats amazing! :ohmy: im gonna have to watch that video again when im not at work to follow him betteri also had no idea about the mulit uvs either, thanks for those LHammonds! Link to comment Share on other sites More sharing options...
SickleYield Posted March 19, 2009 Share Posted March 19, 2009 Sweet. Composing from photos is always a pain. Be nice to be able to do it somewhat less manually. Got my Apricot build and am downloadind Deep Paint now. :) Thanks again. Link to comment Share on other sites More sharing options...
neunen Posted March 20, 2009 Author Share Posted March 20, 2009 do you happen to have a link to where you found the apricot build SickleYield? i wasnt able to find anything yesterday.cheers Link to comment Share on other sites More sharing options...
LHammonds Posted March 20, 2009 Share Posted March 20, 2009 The Apricot build "is" the official 2.48 version. I have Blender 2.48a uploaded here at the Nexus. LHammonds Link to comment Share on other sites More sharing options...
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