thumbincubation Posted February 1, 2022 Share Posted February 1, 2022 Looking at these tutorials a bit further, it looks like setting them as "ignored by sandbox" would be the safest and also easiest bet, so I'd probably give that a shot first, if they're not directly linked. Link to comment Share on other sites More sharing options...
Katarsi Posted February 1, 2022 Author Share Posted February 1, 2022 I removed only the blue plates from the planters, by cutting them out. I had no warning of related markers or references, so I think it'll be fine.It was extremely hard to click on them because they were covered up by the planter markers which are necessary for player's interaction.I hope this works, and if it doesn't, I made a backup of the original plugin, so I can try again. I also did some landscaping and clutter control, while I was at it. I moved and resized some trees, because my tree mod makes them bigger so it looked too cramped and unnatural, with a lot of architecture clipping. And I removed a buggy fish bucket from the terrace; that thing sometimes jumped around on its own like crazy for some unknown reason, while producing horrible noise. And I also removed a sh*tload of baskets. I have no idea why the original author felt the need to stuff them in absolutely every nook and cranny of the house. Link to comment Share on other sites More sharing options...
thumbincubation Posted February 3, 2022 Share Posted February 3, 2022 Skyrim is a land littered with baskets. If you run into trouble with things being in the way, you can select them and hit the 1 key twice. That will hide them from the kit, temporarily. If they're still selected, you can bring them back into view by hitting 1 a third time, or by using ALT + 1. f5 also refreshes all of them. I use it a lot for trees, fog, snow, ceilings and chandeliers, banners, and other stuff that makes it hard to select what I want. Link to comment Share on other sites More sharing options...
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