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Operable Liberty Prime


Sublymonal

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I was playing around with the Drivable Chimera Tank mod [http://www.fallout3nexus.com/downloads/file.php?id=3981], and I thought to myself, "Self, you should apply these scripts to Liberty Prime".

 

Uuuunnnnfortuanately, the GECK's scripting language seems to definitely be... different than the Morrowind Construction Set. I was able to figure out most of it, but it ended up.... well, let's just say it didn't work :biggrin:

 

Anyhoo, I was wondering if anybody could accomplish this task for me?

 

I'm not too picky about the specifics. If you merely adapt all the features of the previous mod to Liberty Prime, I'm perfectly content with that.

 

Here are some changes I'd like to see, but that don't need to be in the mod:

Change the blade [the screws on the tank] damage into damage from Liberty Prime stepping down.

Recoloring/re-texturing of the new Liberty Prime so he doesn't look exactly like the original.

Human-sized? Maybe a bit taller?

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