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leveling mod


Lethargio

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I began to realize last time I played morrowind that a character with anything at level 100 is godly in that ability. Thus, I realized the stupidity of level unappers.

 

While I was pondering this an idea hit me. We all lnow that it's a pain in the ass starting out in morrowind, can't do much. When a character hit level thirty and above, they become unbeatable. Further, this takes away from the game, especially when we fight dagoth ur. Face it, the guy is a weakling for a final boss. How do we solve this problem of level imabalance?

 

Here's what I suggest:

1 - The player only gets 3 total statpoints per level

2 - the player stars at level 50

But that's just annoying for a beginnning player. So:

3 - you level up every 3 Skill points

4 - the player talks to an NPC deciding what skills he/she favors. and minor skills are limited to 75 proficiency and misc skills are limited to level 50 (i dont know how to accomplish this though)

 

What this does:

Makes starting less irritating, and keeps the player from becoming too powerful.

Where normally you could have 600 statpoints, now you can only have 450, you must budget your abilities.

Adds replay value, you can not create an Uber caharacter.

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