ibldedibble Posted February 12, 2022 Share Posted February 12, 2022 Hey guys, gals, and everyone else! I've made a new room in a vanilla dungeon and put a couple of LvlRaider markers in it, but the raiders keep spawning in the vanilla rooms outside of mine. Obviously I'm doing something wrong, but I can't for the life of me figure out what it is. Anyone have any ideas for what could be the problem? Is there's some kind of actor spawn area set somewhere I need to change, if so, where? :) //Dibble Link to comment Share on other sites More sharing options...
DieFeM Posted February 12, 2022 Share Posted February 12, 2022 If there's no navmesh the npc will move to the nearest one. Link to comment Share on other sites More sharing options...
Zorkaz Posted February 12, 2022 Share Posted February 12, 2022 Don't forget to finalize the navmesh after creating it. Easy mistake Link to comment Share on other sites More sharing options...
ibldedibble Posted February 12, 2022 Author Share Posted February 12, 2022 Thanks for the suggestions. Tried navmeshing what's there at the moment, and that fixed the issue for the first two raiders. No clue why it doesn't fix it for the last two raiders. If you look at the attached image you can see two LvlRaider markers in the room to the left. Those two raiders spawn in the room to the right by the arrow and question marks. That room is one floor up and behind a locked door that opens from the other side, so they couldn't have walked there either. Any suggestions on that one as well? :) Link to comment Share on other sites More sharing options...
Recommended Posts