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Enemies spawning in the wrong area


ibldedibble

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Hey guys, gals, and everyone else!

 

I've made a new room in a vanilla dungeon and put a couple of LvlRaider markers in it, but the raiders keep spawning in the vanilla rooms outside of mine. Obviously I'm doing something wrong, but I can't for the life of me figure out what it is.

 

Anyone have any ideas for what could be the problem? Is there's some kind of actor spawn area set somewhere I need to change, if so, where? :)

 

//Dibble

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Thanks for the suggestions. Tried navmeshing what's there at the moment, and that fixed the issue for the first two raiders. No clue why it doesn't fix it for the last two raiders.

 

If you look at the attached image you can see two LvlRaider markers in the room to the left. Those two raiders spawn in the room to the right by the arrow and question marks. That room is one floor up and behind a locked door that opens from the other side, so they couldn't have walked there either.

 

Any suggestions on that one as well? :)

 

 

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