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First playthrough as a Shield wielding warrior concerned about levelin


furnaps

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I was about to start my play through and started reading tons of info about Efficient leveling and over leveling etc etc.. Now I have min maxed in games before but it ends up getting boring.. I would like to play the game without micromanaging my stats with spreadsheets and enjoy it.

 

But I also don't want ti gimp the crap out of myself.

 

Any tips on how to build my character so that I don't have to keep track of every thing I level and write it on spreadsheets and grind minor skills before major skills to perfection while still not becoming gimped?

 

I'm looking to make a Male redguard with the Warrior or Thief Sign..

 

My specialized skills would be Endurance and strength..

 

Some general things about my playstyle.

I would like to use 1h Blunt weapons but I heard they are not as common so I might go for 1h sword..

I will be using Heavy armor.

will def be using a shield.

I would like to use alchemy

I will be using restoration alot.

I love dungeon diving so will probably use a few lockpicks up.

 

I am always a "good guy" in games I like to explore and dungeon dive, I usually do every single sidequest I can find before really getting to deep into the main story..

 

 

I'm affraid to pick my most used abilities as my Majors because I would like to get +5's as often as possible but I also like the bonues to the major skills..

 

I am usually a min maxer but since this is my first playthrough I want to experience the game in a relaxed way and soak in the story without having to grind and keep a spreadsheet. But the min maxer in me is afraid to gimp my character..

 

Any recommendations as to what I should do?

 

Thanks,.

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I'd recommend some mods for this. Oblivion's built-in leveling system sets the standard for terrible game design and there isn't much you can do with it.

 

What I use is All +5 Attribute Modifiers. Whatever skills you increased to gain the new level, you'll be able to pick +5 for their governing attributes. +1 for attributes that didn't have any skill increases.

 

There's also Oblivion XP and Simple Autoleveling. I forget how Oblivion XP works, but it's pretty popular. Simple Autoleveling just levels you up automatically without the need to sleep first.

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Echoing what Rooker75 said, and part of one of my copypasta responses...

 

Personal opinion: The only part of Oblivion that I think is "unplayably broken" is the default leveling system which forces you to play in odd ways if you want to maximise your character. So IMHO, a mod that alters the levelling system is something that I would recommend right from the beginning.

  • All +5 Attribute Modifier or Attribute Plus X lets you use the default system without worrying about how many attribute points you'll get on level-up.
  • Realistic Leveling and nGCD let you simply play the game and your attributes will increase automatically based on skills leveled.
  • Oblivion XP gives a classic CRPG style leveling system: earn enough experience points to level up and spend your attributes as you see fit.

Any of the above will let you just play the game without worrying about min-maxing. I usually use "All +5" as it gets identical results to vanilla efficient levelling. But if you think that might be too overpowered, you can use "Attribute Plus X" instead.

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  • 2 weeks later...

Honestly, leveling mods are good and all, but in my opinion you should play through it vanilla if it is your first time. (maybe the unofficial patch and some texture packs though)

 

I've had some of my best memories in gaming playing through this game vanilla when I first got it.

 

Try adding mods once you start to get tired, and want to try something different.

 

Just my opinion :P

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  • 2 weeks later...

For a first playthrough, dont bother with mods until you have basically beaten the whole thing, then go for mods, although if you want your first time playing to be less buggy, just get the unofficial patches. I can never play oblivion anymore without those, I just dont like the bugs. :P

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